Mercurial > sdl-ios-xcode
annotate src/main/macosx/SDLMain.h @ 4287:0620847bf1a8 SDL-1.2
Fixed bug #798
kty@lavabit.com 2009-09-19 14:19:04 PDT
The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in
BE_FindClosestFSMode that causes it to sometimes not select the best mode when
going fullscreen. There are in fact two bugs in the implementation but I will
not go into specifics because there is already a patch for it in the developer
SVN 1.3. However I am still reporting it because I believe the following code
is a better patch for the issue. The current implementation on SVN only works
if it is able to find an exact match for the requested mode. However, by
scanning from lowest-to-highest resolution instead of highest-to-lowest, one
can find the best mode at all times
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 02:11:07 +0000 |
parents | 098dfc876bba |
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1 /* SDLMain.m - main entry point for our Cocoa-ized SDL app |
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2 Initial Version: Darrell Walisser <dwaliss1@purdue.edu> |
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3 Non-NIB-Code & other changes: Max Horn <max@quendi.de> |
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4 |
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5 Feel free to customize this file to suit your needs |
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Oops, back out that SDL_main -> SDLMain conversion
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6 */ |
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7 |
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8 #ifndef _SDLMain_h_ |
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9 #define _SDLMain_h_ |
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10 |
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11 #import <Cocoa/Cocoa.h> |
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12 |
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13 @interface SDLMain : NSObject |
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14 @end |
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15 |
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16 #endif /* _SDLMain_h_ */ |