annotate include/SDL_version.h @ 4287:0620847bf1a8 SDL-1.2

Fixed bug #798 kty@lavabit.com 2009-09-19 14:19:04 PDT The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in BE_FindClosestFSMode that causes it to sometimes not select the best mode when going fullscreen. There are in fact two bugs in the implementation but I will not go into specifics because there is already a patch for it in the developer SVN 1.3. However I am still reporting it because I believe the following code is a better patch for the issue. The current implementation on SVN only works if it is able to find an exact match for the requested mode. However, by scanning from lowest-to-highest resolution instead of highest-to-lowest, one can find the best mode at all times
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 02:11:07 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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23 /** @file SDL_version.h
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24 * This header defines the current SDL version
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25 */
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26
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27 #ifndef _SDL_version_h
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28 #define _SDL_version_h
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29
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30 #include "SDL_stdinc.h"
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31
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32 #include "begin_code.h"
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33 /* Set up for C function definitions, even when using C++ */
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34 #ifdef __cplusplus
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35 extern "C" {
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36 #endif
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37
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38 /** @name Version Number
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39 * Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
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40 */
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41 /*@{*/
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42 #define SDL_MAJOR_VERSION 1
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43 #define SDL_MINOR_VERSION 2
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44 #define SDL_PATCHLEVEL 14
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45 /*@}*/
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46
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47 typedef struct SDL_version {
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48 Uint8 major;
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49 Uint8 minor;
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50 Uint8 patch;
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51 } SDL_version;
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52
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53 /**
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54 * This macro can be used to fill a version structure with the compile-time
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55 * version of the SDL library.
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56 */
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57 #define SDL_VERSION(X) \
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58 { \
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59 (X)->major = SDL_MAJOR_VERSION; \
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60 (X)->minor = SDL_MINOR_VERSION; \
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61 (X)->patch = SDL_PATCHLEVEL; \
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62 }
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63
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64 /** This macro turns the version numbers into a numeric value:
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65 * (1,2,3) -> (1203)
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66 * This assumes that there will never be more than 100 patchlevels
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67 */
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68 #define SDL_VERSIONNUM(X, Y, Z) \
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69 ((X)*1000 + (Y)*100 + (Z))
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71 /** This is the version number macro for the current SDL version */
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72 #define SDL_COMPILEDVERSION \
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73 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
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75 /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
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76 #define SDL_VERSION_ATLEAST(X, Y, Z) \
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77 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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78
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79 /** This function gets the version of the dynamically linked SDL library.
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80 * it should NOT be used to fill a version structure, instead you should
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81 * use the SDL_Version() macro.
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82 */
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83 extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
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84
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85 /* Ends C function definitions when using C++ */
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86 #ifdef __cplusplus
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87 }
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88 #endif
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89 #include "close_code.h"
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90
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91 #endif /* _SDL_version_h */