Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SysWMEvent.3 @ 4287:0620847bf1a8 SDL-1.2
Fixed bug #798
kty@lavabit.com 2009-09-19 14:19:04 PDT
The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in
BE_FindClosestFSMode that causes it to sometimes not select the best mode when
going fullscreen. There are in fact two bugs in the implementation but I will
not go into specifics because there is already a patch for it in the developer
SVN 1.3. However I am still reporting it because I believe the following code
is a better patch for the issue. The current implementation on SVN only works
if it is able to find an exact match for the requested mode. However, by
scanning from lowest-to-highest resolution instead of highest-to-lowest, one
can find the best mode at all times
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 02:11:07 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_SysWMEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
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3 SDL_SysWMEvent \- Platform-dependent window manager event\&. |
0 | 4 .SH "DESCRIPTION" |
5 .PP | |
6 The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&. | |
7 .PP | |
8 .nf | |
9 \f(CWtypedef struct { | |
10 Uint8 type; /* Always SDL_SysWM */ | |
11 } SDL_SysWMEvent;\fR | |
12 .fi | |
13 .PP | |
14 If you want to obtain system-specific information about the window manager, you can fill the version member of a \fBSDL_SysWMinfo\fR structure (details can be found in \fBSDL_syswm\&.h\fP, which must be included) using the \fBSDL_VERSION()\fP macro found in \fBSDL_version\&.h\fP, and pass it to the function: | |
15 .PP | |
16 .sp | |
17 \fBint \fBSDL_GetWMInfo\fP\fR(\fBSDL_SysWMinfo *info\fR); | |
18 .SH "SEE ALSO" | |
19 .PP | |
20 \fI\fBSDL_EventState\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |