Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl_c.h @ 1273:05d5d36b71f4
Who'd have thought that Windows CE wouldn't have the environment APIs?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Jan 2006 08:45:51 +0000 |
parents | 2bd4cec0de63 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
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28 #ifdef HAVE_OPENGL_X11 |
0 | 29 #include <GL/glx.h> |
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30 #ifdef USE_DLOPEN |
0 | 31 #include <dlfcn.h> |
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32 #else |
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33 #include "SDL_loadso.h" |
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SDL GL dynamic loading fix for OpenBSD
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34 #endif |
0 | 35 #endif |
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Ryan C. Gordon <icculus@icculus.org>
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36 |
0 | 37 #include "SDL_sysvideo.h" |
38 | |
39 struct SDL_PrivateGLData { | |
40 int gl_active; /* to stop switching drivers while we have a valid context */ | |
41 | |
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Ryan C. Gordon <icculus@icculus.org>
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42 #ifdef HAVE_OPENGL_X11 |
0 | 43 GLXContext glx_context; /* Current GL context */ |
44 XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */ | |
45 | |
46 void * (*glXGetProcAddress)(const GLubyte *procName); | |
47 | |
48 XVisualInfo* (*glXChooseVisual) | |
49 ( Display* dpy, | |
50 int screen, | |
51 int* attribList ); | |
52 | |
53 GLXContext (*glXCreateContext) | |
54 ( Display* dpy, | |
55 XVisualInfo* vis, | |
56 GLXContext shareList, | |
57 Bool direct ); | |
58 | |
59 void (*glXDestroyContext) | |
60 ( Display* dpy, | |
61 GLXContext ctx ); | |
62 | |
63 Bool (*glXMakeCurrent) | |
64 ( Display* dpy, | |
65 GLXDrawable drawable, | |
66 GLXContext ctx ); | |
67 | |
68 void (*glXSwapBuffers) | |
69 ( Display* dpy, | |
70 GLXDrawable drawable ); | |
71 | |
72 int (*glXGetConfig) | |
73 ( Display* dpy, | |
74 XVisualInfo* visual_info, | |
75 int attrib, | |
76 int* value ); | |
77 | |
78 void (*glXReleaseBuffersMESA) | |
79 ( Display* dpy, | |
80 GLXDrawable drawable ); | |
81 | |
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Fixed incorrect prototype for glXQueryExtensionsString()
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82 const char *(*glXQueryExtensionsString) |
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83 ( Display* dpy, |
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84 int screen); |
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85 |
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86 |
1191
2bd4cec0de63
Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
769
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changeset
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87 #endif /* HAVE_OPENGL_X11 */ |
0 | 88 }; |
89 | |
90 /* Old variable names */ | |
91 #define gl_active (this->gl_data->gl_active) | |
92 #define glx_context (this->gl_data->glx_context) | |
93 #define glx_visualinfo (this->gl_data->glx_visualinfo) | |
94 | |
95 /* OpenGL functions */ | |
96 extern XVisualInfo *X11_GL_GetVisual(_THIS); | |
97 extern int X11_GL_CreateWindow(_THIS, int w, int h); | |
98 extern int X11_GL_CreateContext(_THIS); | |
99 extern void X11_GL_Shutdown(_THIS); | |
1191
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Seperate glX from HAVE_OPENGL, for platforms that have both an X server and
Ryan C. Gordon <icculus@icculus.org>
parents:
769
diff
changeset
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100 #ifdef HAVE_OPENGL_X11 |
0 | 101 extern int X11_GL_MakeCurrent(_THIS); |
102 extern int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
103 extern void X11_GL_SwapBuffers(_THIS); | |
104 extern int X11_GL_LoadLibrary(_THIS, const char* path); | |
105 extern void *X11_GL_GetProcAddress(_THIS, const char* proc); | |
106 #endif | |
107 extern void X11_GL_UnloadLibrary(_THIS); | |
108 |