Mercurial > sdl-ios-xcode
annotate src/audio/dsp/SDL_dspaudio.h @ 1273:05d5d36b71f4
Who'd have thought that Windows CE wouldn't have the environment APIs?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Jan 2006 08:45:51 +0000 |
parents | 4675910b0b7b |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_dspaudio_h | |
29 #define _SDL_dspaudio_h | |
30 | |
31 #include "SDL_sysaudio.h" | |
32 | |
33 /* Hidden "this" pointer for the video functions */ | |
34 #define _THIS SDL_AudioDevice *this | |
35 | |
36 struct SDL_PrivateAudioData { | |
37 /* The file descriptor for the audio device */ | |
38 int audio_fd; | |
39 | |
40 /* The parent process id, to detect when application quits */ | |
41 pid_t parent; | |
42 | |
43 /* Raw mixing buffer */ | |
44 Uint8 *mixbuf; | |
45 int mixlen; | |
46 }; | |
47 #define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ | |
48 | |
49 /* Old variable names */ | |
50 #define audio_fd (this->hidden->audio_fd) | |
51 #define parent (this->hidden->parent) | |
52 #define mixbuf (this->hidden->mixbuf) | |
53 #define mixlen (this->hidden->mixlen) | |
54 #define frame_ticks (this->hidden->frame_ticks) | |
55 #define next_frame (this->hidden->next_frame) | |
56 | |
57 #endif /* _SDL_dspaudio_h */ |