Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_win32window.h @ 4839:05d172e92b52
Merging branches. Will begin correcting mistakes introduced by merging.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 09 Aug 2010 15:41:33 -0400 |
parents | f7b03b6838cb |
children | e1664f94f026 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_win32window_h |
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25 #define _SDL_win32window_h |
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26 |
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27 typedef struct |
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28 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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29 SDL_Window *window; |
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30 HWND hwnd; |
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Implemented Windows OpenGL support
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31 HDC hdc; |
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32 WNDPROC wndproc; |
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Initial work on X11 window code in.
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33 SDL_bool created; |
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34 int mouse_pressed; |
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35 struct SDL_VideoData *videodata; |
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36 } SDL_WindowData; |
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37 |
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38 extern int WIN_CreateWindow(_THIS, SDL_Window * window); |
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39 extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); |
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40 extern void WIN_SetWindowTitle(_THIS, SDL_Window * window); |
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Added support for translucent icons on Windows
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41 extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon); |
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42 extern void WIN_SetWindowPosition(_THIS, SDL_Window * window); |
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43 extern void WIN_SetWindowSize(_THIS, SDL_Window * window); |
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44 extern void WIN_ShowWindow(_THIS, SDL_Window * window); |
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45 extern void WIN_HideWindow(_THIS, SDL_Window * window); |
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46 extern void WIN_RaiseWindow(_THIS, SDL_Window * window); |
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47 extern void WIN_MaximizeWindow(_THIS, SDL_Window * window); |
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48 extern void WIN_MinimizeWindow(_THIS, SDL_Window * window); |
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49 extern void WIN_RestoreWindow(_THIS, SDL_Window * window); |
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50 extern void WIN_SetWindowGrab(_THIS, SDL_Window * window); |
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51 extern void WIN_DestroyWindow(_THIS, SDL_Window * window); |
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52 extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window, |
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53 struct SDL_SysWMinfo *info); |
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54 |
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55 #endif /* _SDL_win32window_h */ |
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56 |
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57 /* vi: set ts=4 sw=4 expandtab: */ |