Mercurial > sdl-ios-xcode
annotate src/SDL.c @ 2882:04e89201f6ed
Fixed crash when resizing YUV textures
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 06:46:37 +0000 |
parents | 99210400e8b9 |
children | b64c1d23039b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Initialization code for SDL */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_fatal.h" |
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28 #if !SDL_VIDEO_DISABLED |
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29 #include "video/SDL_leaks.h" |
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30 #endif |
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31 |
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32 #if SDL_THREAD_PTH |
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33 #include <pth.h> |
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34 #endif |
0 | 35 |
36 /* Initialization/Cleanup routines */ | |
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37 #if !SDL_JOYSTICK_DISABLED |
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38 extern int SDL_JoystickInit(void); |
0 | 39 extern void SDL_JoystickQuit(void); |
40 #endif | |
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41 #if !SDL_HAPTIC_DISABLED |
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42 extern int SDL_HapticInit(void); |
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43 extern int SDL_HapticQuit(void); |
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44 #endif |
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45 #if !SDL_CDROM_DISABLED |
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46 extern int SDL_CDROMInit(void); |
0 | 47 extern void SDL_CDROMQuit(void); |
48 #endif | |
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49 #if !SDL_TIMERS_DISABLED |
0 | 50 extern void SDL_StartTicks(void); |
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51 extern int SDL_TimerInit(void); |
0 | 52 extern void SDL_TimerQuit(void); |
53 #endif | |
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54 #if defined(__WIN32__) |
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55 extern int SDL_HelperWindowCreate(void); |
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56 extern int SDL_HelperWindowDestroy(void); |
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57 #endif |
0 | 58 |
59 /* The initialized subsystems */ | |
60 static Uint32 SDL_initialized = 0; | |
61 static Uint32 ticks_started = 0; | |
62 | |
63 #ifdef CHECK_LEAKS | |
64 int surfaces_allocated = 0; | |
65 #endif | |
66 | |
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67 int |
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68 SDL_InitSubSystem(Uint32 flags) |
0 | 69 { |
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70 #if !SDL_VIDEO_DISABLED |
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71 /* Initialize the video/event subsystem */ |
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72 if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { |
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73 if (SDL_VideoInit(NULL, (flags & SDL_INIT_EVENTTHREAD)) < 0) { |
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74 return (-1); |
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75 } |
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76 SDL_initialized |= SDL_INIT_VIDEO; |
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77 } |
0 | 78 #else |
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79 if (flags & SDL_INIT_VIDEO) { |
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80 SDL_SetError("SDL not built with video support"); |
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81 return (-1); |
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82 } |
0 | 83 #endif |
84 | |
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85 #if !SDL_AUDIO_DISABLED |
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86 /* Initialize the audio subsystem */ |
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87 if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { |
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88 if (SDL_AudioInit(NULL) < 0) { |
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89 return (-1); |
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90 } |
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91 SDL_initialized |= SDL_INIT_AUDIO; |
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92 } |
0 | 93 #else |
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94 if (flags & SDL_INIT_AUDIO) { |
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95 SDL_SetError("SDL not built with audio support"); |
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96 return (-1); |
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97 } |
0 | 98 #endif |
99 | |
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100 #if !SDL_TIMERS_DISABLED |
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101 /* Initialize the timer subsystem */ |
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102 if (!ticks_started) { |
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103 SDL_StartTicks(); |
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104 ticks_started = 1; |
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105 } |
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106 if ((flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER)) { |
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107 if (SDL_TimerInit() < 0) { |
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108 return (-1); |
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109 } |
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110 SDL_initialized |= SDL_INIT_TIMER; |
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111 } |
0 | 112 #else |
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113 if (flags & SDL_INIT_TIMER) { |
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114 SDL_SetError("SDL not built with timer support"); |
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115 return (-1); |
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116 } |
0 | 117 #endif |
118 | |
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119 #if !SDL_JOYSTICK_DISABLED |
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120 /* Initialize the joystick subsystem */ |
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121 if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { |
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122 if (SDL_JoystickInit() < 0) { |
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123 return (-1); |
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124 } |
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125 SDL_initialized |= SDL_INIT_JOYSTICK; |
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126 } |
0 | 127 #else |
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128 if (flags & SDL_INIT_JOYSTICK) { |
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129 SDL_SetError("SDL not built with joystick support"); |
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130 return (-1); |
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131 } |
0 | 132 #endif |
133 | |
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134 #if !SDL_HAPTIC_DISABLED |
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135 /* Initialize the haptic subsystem */ |
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136 if ((flags & SDL_INIT_HAPTIC) && !(SDL_initialized & SDL_INIT_HAPTIC)) { |
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137 if (SDL_HapticInit() < 0) { |
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138 return (-1); |
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139 } |
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140 SDL_initialized |= SDL_INIT_HAPTIC; |
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141 } |
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142 #else |
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143 if (flags & SDL_INIT_HAPTIC) { |
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144 SDL_SetError("SDL not built with haptic (force feedback) support"); |
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145 return (-1); |
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146 } |
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147 #endif |
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148 |
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149 |
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150 #if !SDL_CDROM_DISABLED |
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151 /* Initialize the CD-ROM subsystem */ |
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152 if ((flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM)) { |
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153 if (SDL_CDROMInit() < 0) { |
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154 return (-1); |
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155 } |
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156 SDL_initialized |= SDL_INIT_CDROM; |
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157 } |
0 | 158 #else |
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159 if (flags & SDL_INIT_CDROM) { |
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160 SDL_SetError("SDL not built with cdrom support"); |
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161 return (-1); |
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162 } |
0 | 163 #endif |
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164 return (0); |
0 | 165 } |
166 | |
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167 int |
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168 SDL_Init(Uint32 flags) |
0 | 169 { |
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170 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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171 if (!pth_init()) { |
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172 return -1; |
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173 } |
397 | 174 #endif |
175 | |
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176 /* Clear the error message */ |
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177 SDL_ClearError(); |
0 | 178 |
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179 #if defined(__WIN32__) |
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180 if (SDL_HelperWindowCreate() < 0) { |
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181 return -1; |
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182 } |
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183 #endif |
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184 |
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185 /* Initialize the desired subsystems */ |
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186 if (SDL_InitSubSystem(flags) < 0) { |
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187 return (-1); |
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188 } |
0 | 189 |
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190 /* Everything is initialized */ |
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191 if (!(flags & SDL_INIT_NOPARACHUTE)) { |
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192 SDL_InstallParachute(); |
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193 } |
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194 return (0); |
0 | 195 } |
196 | |
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197 void |
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198 SDL_QuitSubSystem(Uint32 flags) |
0 | 199 { |
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200 /* Shut down requested initialized subsystems */ |
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201 #if !SDL_CDROM_DISABLED |
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202 if ((flags & SDL_initialized & SDL_INIT_CDROM)) { |
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203 SDL_CDROMQuit(); |
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204 SDL_initialized &= ~SDL_INIT_CDROM; |
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205 } |
0 | 206 #endif |
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207 #if !SDL_JOYSTICK_DISABLED |
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208 if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { |
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209 SDL_JoystickQuit(); |
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210 SDL_initialized &= ~SDL_INIT_JOYSTICK; |
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211 } |
0 | 212 #endif |
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213 #if !SDL_HAPTIC_DISABLED |
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214 if ((flags & SDL_initialized & SDL_INIT_HAPTIC)) { |
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215 SDL_HapticQuit(); |
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216 SDL_initialized &= ~SDL_INIT_HAPTIC; |
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217 } |
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218 #endif |
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219 #if !SDL_TIMERS_DISABLED |
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220 if ((flags & SDL_initialized & SDL_INIT_TIMER)) { |
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221 SDL_TimerQuit(); |
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222 SDL_initialized &= ~SDL_INIT_TIMER; |
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223 } |
0 | 224 #endif |
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225 #if !SDL_AUDIO_DISABLED |
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226 if ((flags & SDL_initialized & SDL_INIT_AUDIO)) { |
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227 SDL_AudioQuit(); |
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228 SDL_initialized &= ~SDL_INIT_AUDIO; |
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229 } |
0 | 230 #endif |
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231 #if !SDL_VIDEO_DISABLED |
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232 if ((flags & SDL_initialized & SDL_INIT_VIDEO)) { |
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233 SDL_VideoQuit(); |
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234 SDL_initialized &= ~SDL_INIT_VIDEO; |
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235 } |
0 | 236 #endif |
237 } | |
238 | |
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239 Uint32 |
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240 SDL_WasInit(Uint32 flags) |
0 | 241 { |
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242 if (!flags) { |
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243 flags = SDL_INIT_EVERYTHING; |
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244 } |
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245 return (SDL_initialized & flags); |
0 | 246 } |
247 | |
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248 void |
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249 SDL_Quit(void) |
0 | 250 { |
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251 /* Quit all subsystems */ |
1190 | 252 #ifdef DEBUG_BUILD |
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253 printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); |
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254 fflush(stdout); |
1190 | 255 #endif |
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256 |
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257 #if defined(__WIN32__) |
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258 SDL_HelperWindowDestroy(); |
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259 #endif |
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260 SDL_QuitSubSystem(SDL_INIT_EVERYTHING); |
0 | 261 |
262 #ifdef CHECK_LEAKS | |
1190 | 263 #ifdef DEBUG_BUILD |
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264 printf("[SDL_Quit] : CHECK_LEAKS\n"); |
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265 fflush(stdout); |
1190 | 266 #endif |
267 | |
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268 /* Print the number of surfaces not freed */ |
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269 if (surfaces_allocated != 0) { |
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270 fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", |
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271 surfaces_allocated); |
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272 } |
0 | 273 #endif |
1190 | 274 #ifdef DEBUG_BUILD |
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275 printf("[SDL_Quit] : SDL_UninstallParachute()\n"); |
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276 fflush(stdout); |
1190 | 277 #endif |
0 | 278 |
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279 /* Uninstall any parachute signal handlers */ |
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280 SDL_UninstallParachute(); |
397 | 281 |
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282 #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH |
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283 pth_kill(); |
397 | 284 #endif |
1190 | 285 #ifdef DEBUG_BUILD |
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286 printf("[SDL_Quit] : Returning!\n"); |
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287 fflush(stdout); |
1190 | 288 #endif |
289 | |
0 | 290 } |
291 | |
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292 /* Get the library version number */ |
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293 void |
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294 SDL_GetVersion(SDL_version * ver) |
0 | 295 { |
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296 SDL_VERSION(ver); |
0 | 297 } |
298 | |
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299 #if defined(__OS2__) |
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300 /* Building for OS/2 */ |
1190 | 301 #ifdef __WATCOMC__ |
302 | |
303 #define INCL_DOSERRORS | |
304 #define INCL_DOSEXCEPTIONS | |
305 #include <os2.h> | |
306 | |
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307 /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ |
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308 ULONG _System |
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309 SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec, |
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310 PEXCEPTIONREGISTRATIONRECORD pERegRec, |
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311 PCONTEXTRECORD pCtxRec, PVOID p) |
1190 | 312 { |
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313 if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND) |
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314 return XCPT_CONTINUE_SEARCH; |
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315 if (pERepRec->fHandlerFlags & EH_UNWINDING) |
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316 return XCPT_CONTINUE_SEARCH; |
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317 if (pERepRec->fHandlerFlags & EH_NESTED_CALL) |
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318 return XCPT_CONTINUE_SEARCH; |
1190 | 319 |
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320 /* Do cleanup at every fatal exception! */ |
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321 if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == |
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322 XCPT_FATAL_EXCEPTION) && (pERepRec->ExceptionNum != XCPT_BREAKPOINT) |
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323 && (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)) { |
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324 if (SDL_initialized & SDL_INIT_AUDIO) { |
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325 /* This removes the zombie audio thread in case of emergency. */ |
1190 | 326 #ifdef DEBUG_BUILD |
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327 printf |
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328 ("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n"); |
1190 | 329 #endif |
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330 SDL_CloseAudio(); |
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331 } |
1190 | 332 } |
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333 return (XCPT_CONTINUE_SEARCH); |
1190 | 334 } |
335 | |
336 | |
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337 EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = |
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338 { 0, SDL_Main_ExceptionHandler }; |
1190 | 339 |
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340 /* The main DLL entry for DLL Initialization and Uninitialization: */ |
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341 unsigned _System |
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342 LibMain(unsigned hmod, unsigned termination) |
1190 | 343 { |
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344 if (termination) { |
1190 | 345 #ifdef DEBUG_BUILD |
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346 /* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */ |
1190 | 347 #endif |
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348 DosUnsetExceptionHandler(&SDL_Main_xcpthand); |
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349 return 1; |
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350 } else { |
1190 | 351 #ifdef DEBUG_BUILD |
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352 /* Make stdout and stderr unbuffered! */ |
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353 setbuf(stdout, NULL); |
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354 setbuf(stderr, NULL); |
1190 | 355 #endif |
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356 /* Fire up exception handler */ |
1190 | 357 #ifdef DEBUG_BUILD |
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358 /* printf("[SDL DLL Initialization] : Setting exception handler\n"); */ |
1190 | 359 #endif |
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360 /* Set exception handler */ |
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361 DosSetExceptionHandler(&SDL_Main_xcpthand); |
1190 | 362 |
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363 return 1; |
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364 } |
1190 | 365 } |
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366 #endif /* __WATCOMC__ */ |
1190 | 367 |
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368 #elif defined(__WIN32__) |
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369 |
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370 #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) |
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371 /* Need to include DllMain() on Watcom C for some reason.. */ |
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372 #define WIN32_LEAN_AND_MEAN |
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373 #include <windows.h> |
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374 |
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375 BOOL APIENTRY |
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376 _DllMainCRTStartup(HANDLE hModule, |
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377 DWORD ul_reason_for_call, LPVOID lpReserved) |
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378 { |
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379 switch (ul_reason_for_call) { |
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380 case DLL_PROCESS_ATTACH: |
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381 case DLL_THREAD_ATTACH: |
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382 case DLL_THREAD_DETACH: |
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383 case DLL_PROCESS_DETACH: |
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384 break; |
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385 } |
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386 return TRUE; |
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387 } |
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388 #endif /* building DLL with Watcom C */ |
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389 |
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390 #endif /* OS/2 elif __WIN32__ */ |
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391 |
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392 /* vi: set ts=4 sw=4 expandtab: */ |