Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CondWaitTimeout.3 @ 692:04dd6c6d7c30
Date: Fri, 15 Aug 2003 09:13:59 +0300
From: "Mike Gorchak"
Subject: Patches for tests and QNX6
Here more fixes for the QNX6 in sdlqnx.diff file:
- Spellchecked README.QNX (thanks to Julian Kinraid)
- Fixed bugs in fullscreen mode: window region wasn't on top by default, so \
it caused some artifacts to be appeared on the screen, prevent window conten\
ts default filler in Photon while in fullscreen mode, it damages the screen.
- Added support for the SDL_VIDEO_WINDOW_POS, SDL_VIDEO_CENTERED env variabl\
es.
- Some minor code restructurization.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 23 Aug 2003 23:20:21 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_CondWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_CondWaitTimeout\- Wait on a condition variable, with timeout | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBint \fBSDL_CondWaitTimeout\fP\fR(\fBSDL_cond *cond, SDL_mutex *mutex, Uint32 ms\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Wait on the condition variable \fBcond\fR for, at most, \fBms\fR milliseconds\&. \fBmut\fR is unlocked so it must be locked when the function is called\&. Returns \fBSDL_MUTEX_TIMEDOUT\fP if the condition is not signalled in the allotted time, \fB0\fR if it was signalled or \fB-1\fR on an error\&. | |
13 .SH "SEE ALSO" | |
14 .PP | |
15 \fI\fBSDL_CondWait\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
16 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |