Mercurial > sdl-ios-xcode
annotate src/video/Xext/Xinerama/Makefile.am @ 911:04a403e4ccf5
Date: Mon, 3 May 2004 03:15:01 +0100
From: David Symmonds
Subject: SDL Typedef Structs
Hi, Thanks for the SDL libraries, I have been using them for about a year
now and they are really brilliant. One thing that I have just found whilst
using them through C++ (and needing forward declarations) is that when you
typedef structs you sometimes use
typedef struct Name
{
...
}Name;
e.g. SDL_Surface
and other times use
typedef struct
{
...
}Name;
e.g. SDL_Rect
The first type works fine, when I define a header file I can just put
'struct Name;' at the top and use the Name throughout. However, the second
type is harder to use in a header, and I haven't found a way yet, other than
to include 'SDL.h' in the header file (undesirable). Would there be any harm
in changing the definition of SDL_Rect and such like to the second form?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jul 2004 22:57:40 +0000 |
parents | eadc0746dfaf |
children | 0c105755b110 |
rev | line source |
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292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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1 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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2 ## Makefile.am for the XFree86 Xinerama library |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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3 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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4 noinst_LTLIBRARIES = libXFree86_Xinerama.la |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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5 libXFree86_Xinerama_la_SOURCES = Xinerama.c |