annotate src/video/x11/SDL_x11events.c @ 1168:045f186426e1

Dynamically load X11 libraries like we currently do for alsa, esd, etc. This allows you to run an SDL program on a system without Xlib, since it'll just report the x11 target unavailable at runtime.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 05 Nov 2005 19:53:37 +0000
parents 787b8d2c23e4
children 9867f3d86e44
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Handle the event stream, converting X11 events into SDL events */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33 #include <setjmp.h>
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34 #include <X11/Xlib.h>
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35 #include <X11/Xutil.h>
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36 #include <X11/keysym.h>
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37 #ifdef __SVR4
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38 #include <X11/Sunkeysym.h>
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39 #endif
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40 #include <sys/types.h>
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41 #include <sys/time.h>
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42 #include <unistd.h>
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43
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44 #include "SDL.h"
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45 #include "SDL_syswm.h"
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46 #include "SDL_sysevents.h"
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47 #include "SDL_sysvideo.h"
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48 #include "SDL_events_c.h"
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49 #include "SDL_x11video.h"
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50 #include "SDL_x11dga_c.h"
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51 #include "SDL_x11modes_c.h"
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52 #include "SDL_x11image_c.h"
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53 #include "SDL_x11gamma_c.h"
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54 #include "SDL_x11wm_c.h"
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55 #include "SDL_x11mouse_c.h"
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56 #include "SDL_x11events_c.h"
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57
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58
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59 /* Define this if you want to debug X11 events */
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60 /*#define DEBUG_XEVENTS*/
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61
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62 /* The translation tables from an X11 keysym to a SDL keysym */
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63 static SDLKey ODD_keymap[256];
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64 static SDLKey MISC_keymap[256];
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65 SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc,
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66 SDL_keysym *keysym);
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67
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68 /* Check to see if this is a repeated key.
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69 (idea shamelessly lifted from GII -- thanks guys! :)
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70 */
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71 static int X11_KeyRepeat(Display *display, XEvent *event)
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72 {
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73 XEvent peekevent;
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74 int repeated;
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75
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76 repeated = 0;
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77 if ( pXPending(display) ) {
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78 pXPeekEvent(display, &peekevent);
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79 if ( (peekevent.type == KeyPress) &&
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80 (peekevent.xkey.keycode == event->xkey.keycode) &&
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81 ((peekevent.xkey.time-event->xkey.time) < 2) ) {
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82 repeated = 1;
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83 pXNextEvent(display, &peekevent);
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84 }
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85 }
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86 return(repeated);
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87 }
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88
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89 /* Note: The X server buffers and accumulates mouse motion events, so
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90 the motion event generated by the warp may not appear exactly as we
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91 expect it to. We work around this (and improve performance) by only
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92 warping the pointer when it reaches the edge, and then wait for it.
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93 */
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94 #define MOUSE_FUDGE_FACTOR 8
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95
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96 static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
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97 {
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98 int w, h, i;
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99 int deltax, deltay;
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100 int posted;
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101
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102 w = SDL_VideoSurface->w;
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103 h = SDL_VideoSurface->h;
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104 deltax = xevent->xmotion.x - mouse_last.x;
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105 deltay = xevent->xmotion.y - mouse_last.y;
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106 #ifdef DEBUG_MOTION
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107 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
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108 #endif
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109 mouse_last.x = xevent->xmotion.x;
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110 mouse_last.y = xevent->xmotion.y;
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111 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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112
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113 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
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114 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
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115 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
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116 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
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117 /* Get the events that have accumulated */
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118 while ( pXCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
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119 deltax = xevent->xmotion.x - mouse_last.x;
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120 deltay = xevent->xmotion.y - mouse_last.y;
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121 #ifdef DEBUG_MOTION
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122 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
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123 #endif
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124 mouse_last.x = xevent->xmotion.x;
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125 mouse_last.y = xevent->xmotion.y;
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126 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
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127 }
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128 mouse_last.x = w/2;
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129 mouse_last.y = h/2;
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130 pXWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
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131 mouse_last.x, mouse_last.y);
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132 for ( i=0; i<10; ++i ) {
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133 pXMaskEvent(SDL_Display, PointerMotionMask, xevent);
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134 if ( (xevent->xmotion.x >
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135 (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
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136 (xevent->xmotion.x <
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137 (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
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138 (xevent->xmotion.y >
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139 (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
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140 (xevent->xmotion.y <
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141 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
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142 break;
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143 }
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144 #ifdef DEBUG_XEVENTS
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145 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
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146 #endif
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147 }
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148 #ifdef DEBUG_XEVENTS
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149 if ( i == 10 ) {
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150 printf("Warning: didn't detect mouse warp motion\n");
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151 }
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152 #endif
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153 }
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154 return(posted);
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155 }
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156
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157 static int X11_DispatchEvent(_THIS)
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158 {
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159 int posted;
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160 XEvent xevent;
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161
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162 memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
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163 pXNextEvent(SDL_Display, &xevent);
0
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164
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165 posted = 0;
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166 switch (xevent.type) {
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167
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168 /* Gaining mouse coverage? */
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169 case EnterNotify: {
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170 #ifdef DEBUG_XEVENTS
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171 printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
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172 if ( xevent.xcrossing.mode == NotifyGrab )
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173 printf("Mode: NotifyGrab\n");
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174 if ( xevent.xcrossing.mode == NotifyUngrab )
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175 printf("Mode: NotifyUngrab\n");
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176 #endif
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177 if ( (xevent.xcrossing.mode != NotifyGrab) &&
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178 (xevent.xcrossing.mode != NotifyUngrab) ) {
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179 if ( this->input_grab == SDL_GRAB_OFF ) {
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180 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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181 } else {
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182 posted = SDL_PrivateMouseMotion(0, 0,
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183 xevent.xcrossing.x,
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184 xevent.xcrossing.y);
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185 }
0
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186 }
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187 }
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188 break;
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189
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190 /* Losing mouse coverage? */
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191 case LeaveNotify: {
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192 #ifdef DEBUG_XEVENTS
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193 printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
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194 if ( xevent.xcrossing.mode == NotifyGrab )
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195 printf("Mode: NotifyGrab\n");
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196 if ( xevent.xcrossing.mode == NotifyUngrab )
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197 printf("Mode: NotifyUngrab\n");
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198 #endif
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199 if ( (xevent.xcrossing.mode != NotifyGrab) &&
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200 (xevent.xcrossing.mode != NotifyUngrab) &&
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201 (xevent.xcrossing.detail != NotifyInferior) ) {
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202 if ( this->input_grab == SDL_GRAB_OFF ) {
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203 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
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204 } else {
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205 posted = SDL_PrivateMouseMotion(0, 0,
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206 xevent.xcrossing.x,
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207 xevent.xcrossing.y);
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208 }
0
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209 }
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210 }
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211 break;
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212
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213 /* Gaining input focus? */
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214 case FocusIn: {
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215 #ifdef DEBUG_XEVENTS
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216 printf("FocusIn!\n");
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217 #endif
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218 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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219
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220 /* Queue entry into fullscreen mode */
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221 switch_waiting = 0x01 | SDL_FULLSCREEN;
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222 switch_time = SDL_GetTicks() + 1500;
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223 }
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224 break;
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225
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226 /* Losing input focus? */
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227 case FocusOut: {
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228 #ifdef DEBUG_XEVENTS
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229 printf("FocusOut!\n");
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230 #endif
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231 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
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232
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233 /* Queue leaving fullscreen mode */
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234 switch_waiting = 0x01;
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235 switch_time = SDL_GetTicks() + 200;
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236 }
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237 break;
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238
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239 /* Generated upon EnterWindow and FocusIn */
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240 case KeymapNotify: {
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241 #ifdef DEBUG_XEVENTS
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242 printf("KeymapNotify!\n");
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243 #endif
0
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244 X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
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245 }
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246 break;
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247
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248 /* Mouse motion? */
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249 case MotionNotify: {
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250 if ( SDL_VideoSurface ) {
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251 if ( mouse_relative ) {
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252 if ( using_dga & DGA_MOUSE ) {
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253 #ifdef DEBUG_MOTION
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254 printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
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255 #endif
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256 posted = SDL_PrivateMouseMotion(0, 1,
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257 xevent.xmotion.x_root,
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258 xevent.xmotion.y_root);
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259 } else {
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260 posted = X11_WarpedMotion(this,&xevent);
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261 }
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262 } else {
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263 #ifdef DEBUG_MOTION
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264 printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
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265 #endif
0
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266 posted = SDL_PrivateMouseMotion(0, 0,
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267 xevent.xmotion.x,
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268 xevent.xmotion.y);
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269 }
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270 }
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271 }
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272 break;
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273
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274 /* Mouse button press? */
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275 case ButtonPress: {
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276 posted = SDL_PrivateMouseButton(SDL_PRESSED,
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277 xevent.xbutton.button, 0, 0);
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278 }
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279 break;
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280
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281 /* Mouse button release? */
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282 case ButtonRelease: {
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283 posted = SDL_PrivateMouseButton(SDL_RELEASED,
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284 xevent.xbutton.button, 0, 0);
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285 }
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286 break;
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287
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288 /* Key press? */
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289 case KeyPress: {
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290 SDL_keysym keysym;
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diff changeset
291
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292 #ifdef DEBUG_XEVENTS
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293 printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
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diff changeset
294 #endif
0
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295 posted = SDL_PrivateKeyboard(SDL_PRESSED,
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296 X11_TranslateKey(SDL_Display, &xevent.xkey,
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297 xevent.xkey.keycode,
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298 &keysym));
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299 }
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300 break;
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301
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302 /* Key release? */
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303 case KeyRelease: {
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304 SDL_keysym keysym;
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305
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306 #ifdef DEBUG_XEVENTS
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diff changeset
307 printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
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diff changeset
308 #endif
0
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309 /* Check to see if this is a repeated key */
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310 if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) {
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311 posted = SDL_PrivateKeyboard(SDL_RELEASED,
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312 X11_TranslateKey(SDL_Display, &xevent.xkey,
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313 xevent.xkey.keycode,
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314 &keysym));
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315 }
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316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 /* Have we been iconified? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 case UnmapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 printf("UnmapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 /* If we're active, make ourselves inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 /* Swap out the gamma before we go inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Send an internal deactivate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 posted = SDL_PrivateAppActive(0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 SDL_APPACTIVE|SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 /* Have we been restored? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 case MapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 printf("MapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 /* If we're not active, make ourselves active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 /* Send an internal activate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 /* Now that we're active, swap the gamma back */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 if ( SDL_VideoSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 }
8
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
356 X11_CheckMouseModeNoLock(this);
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
357
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 /* Have we been resized or moved? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 case ConfigureNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 (xevent.xconfigure.height != SDL_VideoSurface->h)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 /* FIXME: Find a better fix for the bug with KDE 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 if ( ! ((xevent.xconfigure.width == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 (xevent.xconfigure.height == 32)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 SDL_PrivateResize(xevent.xconfigure.width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* OpenGL windows need to know about the change */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 SDL_PrivateExpose();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 /* Have we been requested to quit (or another client message?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 case ClientMessage: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 if ( (xevent.xclient.format == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 posted = SDL_PrivateQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 /* Do we need to refresh ourselves? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 case Expose: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 printf("Expose (count = %d)\n", xevent.xexpose.count);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
161
eb6b76a95f2d An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents: 111
diff changeset
412 X11_RefreshDisplay(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 printf("Unhandled event %d\n", xevent.type);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 /* Ack! XPending() actually performs a blocking read if no events available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 int X11_Pending(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 /* Flush the display connection and look to see if events are queued */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
440 pXFlush(display);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
441 if ( pXEventsQueued(display, QueuedAlready) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 /* More drastic measures are required -- see if X is ready to talk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 static struct timeval zero_time; /* static == 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 int x11_fd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 fd_set fdset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 x11_fd = ConnectionNumber(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 FD_ZERO(&fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 FD_SET(x11_fd, &fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
455 return(pXPending(display));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 /* Oh well, nothing is ready .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 void X11_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 int pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /* Keep processing pending events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 pending = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 while ( X11_Pending(SDL_Display) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 X11_DispatchEvent(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 ++pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( switch_waiting ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 Uint32 now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 now = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 if ( pending || !SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 /* Try again later... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 if ( switch_waiting & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 switch_time = now + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 switch_time = now + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 } else if ( now >= switch_time ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 Uint32 go_fullscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 go_fullscreen = switch_waiting & SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 switch_waiting = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 /* Handle focus in/out when grabbed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 X11_GrabInputNoLock(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 void X11_InitKeymap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 /* Odd keys used in international keyboards */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 for ( i=0; i<SDL_TABLESIZE(ODD_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 ODD_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 #ifdef XK_dead_circumflex
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 /* These X keysyms have 0xFE as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 #endif
805
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
519 #ifdef XK_ISO_Level3_Shift
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
520 ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
521 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 /* Map the miscellaneous keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 for ( i=0; i<SDL_TABLESIZE(MISC_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 MISC_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 /* These X keysyms have 0xFF as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 MISC_keymap[XK_Up&0xFF] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 MISC_keymap[XK_End&0xFF] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 MISC_keymap[XK_F1&0xFF] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 MISC_keymap[XK_F2&0xFF] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 MISC_keymap[XK_F3&0xFF] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 MISC_keymap[XK_F4&0xFF] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 MISC_keymap[XK_F5&0xFF] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 MISC_keymap[XK_F6&0xFF] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 MISC_keymap[XK_F7&0xFF] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 MISC_keymap[XK_F8&0xFF] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 MISC_keymap[XK_F9&0xFF] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 MISC_keymap[XK_F10&0xFF] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 MISC_keymap[XK_F11&0xFF] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 MISC_keymap[XK_F12&0xFF] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 MISC_keymap[XK_F13&0xFF] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 MISC_keymap[XK_F14&0xFF] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 MISC_keymap[XK_F15&0xFF] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, KeyCode kc,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 SDL_keysym *keysym)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 KeySym xsym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 /* Get the raw keyboard scancode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 keysym->scancode = kc;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
622 xsym = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 #ifdef DEBUG_KEYS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, kc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 /* Get the translated SDL virtual keysym */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 keysym->sym = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 if ( xsym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 switch (xsym>>8) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 case 0x1005FF:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 #ifdef SunXK_F36
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 if ( xsym == SunXK_F36 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 keysym->sym = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 #ifdef SunXK_F37
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( xsym == SunXK_F37 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 keysym->sym = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 case 0x00: /* Latin 1 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 case 0x01: /* Latin 2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 case 0x02: /* Latin 3 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 case 0x03: /* Latin 4 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 case 0x04: /* Katakana */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 case 0x05: /* Arabic */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 case 0x06: /* Cyrillic */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 case 0x07: /* Greek */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 case 0x08: /* Technical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 case 0x0A: /* Publishing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 case 0x0C: /* Hebrew */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 case 0x0D: /* Thai */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 keysym->sym = (SDLKey)(xsym&0xFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 /* Map capital letter syms to lowercase */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z'))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 keysym->sym += ('a'-'A');
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 case 0xFE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 keysym->sym = ODD_keymap[xsym&0xFF];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 case 0xFF:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 keysym->sym = MISC_keymap[xsym&0xFF];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 "X11: Unknown xsym, sym = 0x%04x\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 (unsigned int)xsym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 /* X11 doesn't know how to translate the key! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 switch (kc) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 /* Caution:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 These keycodes are from the Microsoft Keyboard
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 case 115:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 keysym->sym = SDLK_LSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 case 116:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 keysym->sym = SDLK_RSUPER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 case 117:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 keysym->sym = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 * no point in an error message; happens for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 * several keys when we get a keymap notify
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 /* If UNICODE is on, get the UNICODE value for the key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 keysym->unicode = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 if ( SDL_TranslateUNICODE && xkey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 static XComposeStatus state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 /* Until we handle the IM protocol, use XLookupString() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 unsigned char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 #define BROKEN_XFREE86_INTERNATIONAL_KBD
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 /* This appears to be a magical flag that is used with AltGr on
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 international keyboards to signal alternate key translations.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 The flag doesn't show up when in fullscreen mode (?)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 FIXME: Check to see if this code is safe for other servers.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 #ifdef BROKEN_XFREE86_INTERNATIONAL_KBD
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 /* Work around what appears to be a bug in XFree86 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( SDL_GetModState() & KMOD_MODE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 xkey->state |= (1<<13);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 /* Look up the translated value for the key event */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
714 if ( pXLookupString(xkey, (char *)keybuf, sizeof(keybuf),
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 NULL, &state) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 * FIXME,: XLookupString() may yield more than one
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 * character, so we need a mechanism to allow for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 * this (perhaps generate null keypress events with
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 * a unicode value)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 keysym->unicode = keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 /* X11 modifier masks for various keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 static unsigned num_mask, mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 static void get_modifier_masks(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 static unsigned got_masks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 XModifierKeymap *xmods;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 unsigned n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 if(got_masks)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
742 xmods = pXGetModifierMapping(display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 n = xmods->max_keypermod;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 for(i = 3; i < 8; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 for(j = 0; j < n; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 KeyCode kc = xmods->modifiermap[i * n + j];
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
747 KeySym ks = pXKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 unsigned mask = 1 << i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 switch(ks) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 case XK_Num_Lock:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 num_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 case XK_Alt_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 alt_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 case XK_Alt_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 alt_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 case XK_Meta_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 meta_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 case XK_Meta_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 meta_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 case XK_Mode_switch:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 mode_switch_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 }
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
765 pXFreeModifiermap(xmods);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 got_masks = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 * This function is semi-official; it is not officially exported and should
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 * not be considered part of the SDL API, but may be used by client code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 * that *really* needs it (including legacy code).
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 * It is slow, though, and should be avoided if possible.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 * Note that it isn't completely accurate either; in particular, multi-key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 * sequences (dead accents, compose key sequences) will not work since the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 * state has been irrevocably lost.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 struct SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 KeySym xsym = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 XKeyEvent xkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 Uint16 unicode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 if ( !this || !SDL_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 memset(&xkey, 0, sizeof(xkey));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 xkey.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 xsym = keysym; /* last resort if not found */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 for (i = 0; i < 256; ++i) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 if ( MISC_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 xsym = 0xFF00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 } else if ( ODD_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 xsym = 0xFE00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
807 xkey.keycode = pXKeysymToKeycode(xkey.display, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 get_modifier_masks(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 if(modifiers & KMOD_SHIFT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 xkey.state |= ShiftMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 if(modifiers & KMOD_CAPS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 xkey.state |= LockMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 if(modifiers & KMOD_CTRL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 xkey.state |= ControlMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 if(modifiers & KMOD_MODE)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 xkey.state |= mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 if(modifiers & KMOD_LALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 xkey.state |= alt_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if(modifiers & KMOD_RALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 xkey.state |= alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 if(modifiers & KMOD_LMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 xkey.state |= meta_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if(modifiers & KMOD_RMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 xkey.state |= meta_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 if(modifiers & KMOD_NUM)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 xkey.state |= num_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 unicode = 0;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
830 if ( pXLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 unicode = (unsigned char)keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 return(unicode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 * Called when focus is regained, to read the keyboard state and generate
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 * synthetic keypress/release events.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 * key_vec is a bit vector of keycodes (256 bits)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 void X11_SetKeyboardState(Display *display, const char *key_vec)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 char keys_return[32];
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
843 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 KeyCode xcode[SDLK_LAST];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 Uint8 new_kstate[SDLK_LAST];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 Uint8 *kstate = SDL_GetKeyState(NULL);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
847 SDLMod modstate;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
848 Window junk_window;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
849 int x, y;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
850 unsigned int mask;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 /* The first time the window is mapped, we initialize key state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 if ( ! key_vec ) {
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
854 pXQueryKeymap(display, keys_return);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 key_vec = keys_return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
858 /* Get the keyboard modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
859 modstate = 0;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
860 get_modifier_masks(display);
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents: 1159
diff changeset
861 if ( pXQueryPointer(display, DefaultRootWindow(display),
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
862 &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
863 if ( mask & LockMask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
864 modstate |= KMOD_CAPS;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
865 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
866 if ( mask & mode_switch_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
867 modstate |= KMOD_MODE;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
868 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
869 if ( mask & num_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
870 modstate |= KMOD_NUM;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
871 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
872 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
873
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
874 /* Zero the new keyboard state and generate it */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
875 memset(new_kstate, SDL_RELEASED, sizeof(new_kstate));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 * An obvious optimisation is to check entire longwords at a time in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 * both loops, but we can't be sure the arrays are aligned so it's not
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 * worth the extra complexity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 for(i = 0; i < 32; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 int j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 if(!key_vec[i])
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 for(j = 0; j < 8; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 if(key_vec[i] & (1 << j)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 SDL_keysym sk;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 KeyCode kc = i << 3 | j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 X11_TranslateKey(display, NULL, kc, &sk);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
890 new_kstate[sk.sym] = SDL_PRESSED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 xcode[sk.sym] = kc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 for(i = SDLK_FIRST+1; i < SDLK_LAST; i++) {
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
896 int state = new_kstate[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
898 if ( state == SDL_PRESSED ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
899 switch (i) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
900 case SDLK_LSHIFT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
901 modstate |= KMOD_LSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
902 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
903 case SDLK_RSHIFT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
904 modstate |= KMOD_RSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
905 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
906 case SDLK_LCTRL:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
907 modstate |= KMOD_LCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
908 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
909 case SDLK_RCTRL:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
910 modstate |= KMOD_RCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
911 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
912 case SDLK_LALT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
913 modstate |= KMOD_LALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
914 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
915 case SDLK_RALT:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
916 modstate |= KMOD_RALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
917 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
918 case SDLK_LMETA:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
919 modstate |= KMOD_LMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
920 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
921 case SDLK_RMETA:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
922 modstate |= KMOD_RMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
923 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
924 default:
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
925 break;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
926 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
927 }
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
928 if ( kstate[i] != state ) {
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
929 kstate[i] = state;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
932
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
933 /* Hack - set toggle key state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
934 if ( modstate & KMOD_CAPS ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
935 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
936 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
937 kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
938 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
939 if ( modstate & KMOD_NUM ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
940 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
941 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
942 kstate[SDLK_NUMLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
943 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
944
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
945 /* Set the final modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
946 SDL_SetModState(modstate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 void X11_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 X11_InitKeymap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953