Mercurial > sdl-ios-xcode
annotate src/main/arch.c @ 929:03fb90fc135e
Date: Mon, 05 Jul 2004 14:37:59 +0200
From: Yves Maurischat
Subject: [SDL] Crashes when using aRts on Linux
We had a problem with my app using SDL. It always crashed after SDL_OpenAudio(),
if the artsd was running on a Linux machine with KDE. After some investigation
(and searching for differences in other apps using arts) we found out, that the
problem resulted from loading, calling arts_init(), calling arts_free() and
unloading the aRts-Library in .../src/audio/arts/SDL_artsaudio.c twice: first in
"static int Audio_Available()", the second time in "static SDL_AudioDevice
*Audio_CreateDevice(int devindex)".
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 18 Aug 2004 21:41:39 +0000 |
parents | 623b453a3219 |
children |
rev | line source |
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754
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 /* This is needed for automake, so that it can build an empty archive */ |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 |
623b453a3219
Fixed "dist" make target for newer versions of automake
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 int pointless_symbol_so_the_archive_doesnt_look_empty; |