Mercurial > sdl-ios-xcode
annotate test/testwm2.c @ 4451:033c455bbe99
Refactored automated rwops tests so read and write directories can be more easily customized.
The refactored tests were written in recognition that Mac and iPhone current working directories are usually not going to work. Resource directories are in bundles and write directories are restricted to certain areas. In theory, other platforms may have this problem too, hence the refactoring.
Also updated the Xcode iPhone project to use 3.2 as the Base SDK, but 3.1 as the Deployment SDK (for iPhone/iPad compatibility.)
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sun, 09 May 2010 06:58:30 -0700 |
parents | 9de326b3099c |
children | 58265e606e4e |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 |
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2 #include <stdlib.h> |
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3 #include <stdio.h> |
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4 |
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5 #include "common.h" |
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6 |
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7 static CommonState *state; |
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8 |
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9 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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10 static void |
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11 quit(int rc) |
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12 { |
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13 CommonQuit(state); |
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14 exit(rc); |
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15 } |
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16 |
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17 int |
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18 main(int argc, char *argv[]) |
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19 { |
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20 int i, done; |
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21 SDL_Event event; |
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22 |
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23 /* Initialize test framework */ |
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24 state = CommonCreateState(argv, SDL_INIT_VIDEO); |
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25 if (!state) { |
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26 return 1; |
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27 } |
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28 state->skip_renderer = SDL_TRUE; |
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29 for (i = 1; i < argc;) { |
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30 int consumed; |
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31 |
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32 consumed = CommonArg(state, i); |
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33 if (consumed == 0) { |
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34 consumed = -1; |
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35 } |
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36 if (consumed < 0) { |
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37 fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state)); |
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38 quit(1); |
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39 } |
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40 i += consumed; |
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41 } |
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42 if (!CommonInit(state)) { |
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43 quit(2); |
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44 } |
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45 |
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46 /* Main render loop */ |
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47 done = 0; |
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48 while (!done) { |
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49 /* Check for events */ |
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50 while (SDL_PollEvent(&event)) { |
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51 CommonEvent(state, &event, &done); |
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52 } |
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53 } |
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54 quit(0); |
3338 | 55 // keep the compiler happy ... |
56 return(0); | |
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57 } |
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58 |
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59 /* vi: set ts=4 sw=4 expandtab: */ |