annotate test/testaudioinfo.c @ 4451:033c455bbe99

Refactored automated rwops tests so read and write directories can be more easily customized. The refactored tests were written in recognition that Mac and iPhone current working directories are usually not going to work. Resource directories are in bundles and write directories are restricted to certain areas. In theory, other platforms may have this problem too, hence the refactoring. Also updated the Xcode iPhone project to use 3.2 as the Base SDK, but 3.1 as the Deployment SDK (for iPhone/iPad compatibility.)
author Eric Wing <ewing . public |-at-| gmail . com>
date Sun, 09 May 2010 06:58:30 -0700
parents 5ea5e4e6103f
children
rev   line source
3338
9de326b3099c Fixed bug #817
Sam Lantinga <slouken@libsdl.org>
parents: 2060
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1 #include <stdio.h>
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2 #include "SDL.h"
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3
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4 static void
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5 print_devices(int iscapture)
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6 {
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7 const char *typestr = ((iscapture) ? "capture" : "output");
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8 int n = SDL_GetNumAudioDevices(iscapture);
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9
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10 printf("%s devices:\n", typestr);
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11
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12 if (n == -1)
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13 printf(" Driver can't detect specific devices.\n\n", typestr);
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14 else if (n == 0)
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15 printf(" No %s devices found.\n\n", typestr);
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16 else {
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17 int i;
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18 for (i = 0; i < n; i++) {
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19 printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
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20 }
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21 printf("\n");
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22 }
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23 }
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24
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25 int
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26 main(int argc, char **argv)
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27 {
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5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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28 /* Load the SDL library */
5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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29 if (SDL_Init(SDL_INIT_AUDIO) < 0) {
5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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30 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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31 return (1);
5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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32 }
5ea5e4e6103f Call SDL_Init() before SDL_GetNumAudioDrivers().
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33
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34 /* Print available audio drivers */
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35 int n = SDL_GetNumAudioDrivers();
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36 if (n == 0) {
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37 printf("No built-in audio drivers\n\n");
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38 } else {
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39 int i;
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40 printf("Built-in audio drivers:\n");
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41 for (i = 0; i < n; ++i) {
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42 printf(" %s\n", SDL_GetAudioDriver(i));
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43 }
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44 printf("\n");
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45 }
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46
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47 printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver());
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48
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49 print_devices(0);
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50 print_devices(1);
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51
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52 SDL_Quit();
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53 return 0;
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54 }