annotate src/audio/openbsd/Makefile.am @ 1261:031e093ba2a5

Date: Thu, 04 Sep 2003 02:12:35 +0200 From: Ignacio Casta�o <castanyo@yahoo.es> Subject: [SDL] SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES ... It would be nice to add the following lines: case SDL_GL_MULTISAMPLEBUFFERS: *value = 0; break; case SDL_GL_MULTISAMPLESAMPLES: *value = 1; break; in wincommon\SDL_wingl.c int the function WIN_GL_GetAttribute at line 484, so that it returns the correct values when arb_pixel_format is not supported.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 25 Jan 2006 06:04:21 +0000
parents 3ad7157c6cfa
children
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3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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2 ## Makefile.am for SDL using the native OpenBSD sound driver
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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4 noinst_LTLIBRARIES = libaudio_openbsd.la
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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5 libaudio_openbsd_la_SOURCES = $(SRCS)
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
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3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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7 # The SDL audio driver sources
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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8 SRCS = SDL_openbsdaudio.c \
3ad7157c6cfa Added native OpenBSD audio driver (thanks vedge!)
Sam Lantinga <slouken@lokigames.com>
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9 SDL_openbsdaudio.h