Mercurial > sdl-ios-xcode
annotate include/SDL_getenv.h @ 1261:031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
From: Ignacio Casta�o <castanyo@yahoo.es>
Subject: [SDL] SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES ...
It would be nice to add the following lines:
case SDL_GL_MULTISAMPLEBUFFERS:
*value = 0;
break;
case SDL_GL_MULTISAMPLESAMPLES:
*value = 1;
break;
in wincommon\SDL_wingl.c int the function WIN_GL_GetAttribute at line
484, so that it returns the correct values when arb_pixel_format is not
supported.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 06:04:21 +0000 |
parents | 9154ec9ca3d2 |
children | f098b247299d |
rev | line source |
---|---|
0 | 1 |
2 /* Not all environments have a working getenv()/putenv() */ | |
3 | |
4 #if defined(macintosh) || defined(_WIN32_WCE) | |
5 #define NEED_SDL_GETENV | |
6 #endif | |
7 | |
8 #ifdef NEED_SDL_GETENV | |
9 | |
10 #include "begin_code.h" | |
11 /* Set up for C function definitions, even when using C++ */ | |
12 #ifdef __cplusplus | |
13 extern "C" { | |
14 #endif | |
15 | |
16 /* Put a variable of the form "name=value" into the environment */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
17 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); |
0 | 18 #define putenv(X) SDL_putenv(X) |
19 | |
20 /* Retrieve a variable named "name" from the environment */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
21 extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); |
0 | 22 #define getenv(X) SDL_getenv(X) |
23 | |
24 /* Ends C function definitions when using C++ */ | |
25 #ifdef __cplusplus | |
26 } | |
27 #endif | |
28 #include "close_code.h" | |
29 | |
30 #endif /* NEED_GETENV */ |