annotate src/audio/paudio/SDL_paudio.c @ 736:028e03e273c8

Use new C2P routine + corrections for iconification window
author Patrice Mandin <patmandin@gmail.com>
date Wed, 12 Nov 2003 18:49:29 +0000
parents 74212992fb08
children c9b51268668f
rev   line source
0
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1 /*
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2 AIX support for the SDL - Simple DirectMedia Layer
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3 Copyright (C) 2000 Carsten Griwodz
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Carsten Griwodz
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20 griff@kom.tu-darmstadt.de
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21
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22 based on linux/SDL_dspaudio.c by Sam Lantinga
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23 */
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24
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25 #ifdef SAVE_RCSID
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26 static char rcsid =
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27 "@(#) $Id$";
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28 #endif
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29
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30 /* Allow access to a raw mixing buffer */
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31
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32 #include <stdlib.h>
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33 #include <stdio.h>
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34 #include <string.h>
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35 #include <errno.h>
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36 #include <unistd.h>
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37 #include <fcntl.h>
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38 #include <sys/time.h>
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39 #include <sys/ioctl.h>
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40 #include <sys/stat.h>
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41
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42 #include "SDL_audio.h"
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43 #include "SDL_error.h"
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44 #include "SDL_audiomem.h"
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45 #include "SDL_audio_c.h"
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46 #include "SDL_timer.h"
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47 #include "SDL_audiodev_c.h"
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48 #include "SDL_paudio.h"
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49
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50 #define DEBUG_AUDIO 1
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51
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52 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
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53 * I guess nobody ever uses audio... Shame over AIX header files. */
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54 #include <sys/machine.h>
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55 #undef BIG_ENDIAN
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56 #include <sys/audio.h>
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57
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58 /* The tag name used by paud audio */
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59 #define Paud_DRIVER_NAME "paud"
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60
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61 /* Open the audio device for playback, and don't block if busy */
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62 /* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
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63 #define OPEN_FLAGS O_WRONLY
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64
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65 /* Audio driver functions */
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66 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);
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67 static void Paud_WaitAudio(_THIS);
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68 static void Paud_PlayAudio(_THIS);
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69 static Uint8 *Paud_GetAudioBuf(_THIS);
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70 static void Paud_CloseAudio(_THIS);
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71
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72 /* Audio driver bootstrap functions */
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73
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74 static int Audio_Available(void)
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75 {
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76 int fd;
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77 int available;
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78
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79 available = 0;
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80 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
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81 if ( fd >= 0 ) {
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82 available = 1;
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83 close(fd);
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84 }
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85 return(available);
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86 }
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87
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88 static void Audio_DeleteDevice(SDL_AudioDevice *device)
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89 {
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90 free(device->hidden);
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91 free(device);
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92 }
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93
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94 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
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95 {
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96 SDL_AudioDevice *this;
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97
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98 /* Initialize all variables that we clean on shutdown */
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99 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
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100 if ( this ) {
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101 memset(this, 0, (sizeof *this));
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102 this->hidden = (struct SDL_PrivateAudioData *)
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103 malloc((sizeof *this->hidden));
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104 }
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105 if ( (this == NULL) || (this->hidden == NULL) ) {
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106 SDL_OutOfMemory();
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107 if ( this ) {
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108 free(this);
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109 }
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110 return(0);
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111 }
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112 memset(this->hidden, 0, (sizeof *this->hidden));
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113 audio_fd = -1;
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114
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115 /* Set the function pointers */
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116 this->OpenAudio = Paud_OpenAudio;
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117 this->WaitAudio = Paud_WaitAudio;
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118 this->PlayAudio = Paud_PlayAudio;
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119 this->GetAudioBuf = Paud_GetAudioBuf;
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120 this->CloseAudio = Paud_CloseAudio;
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121
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122 this->free = Audio_DeleteDevice;
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123
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124 return this;
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125 }
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126
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127 AudioBootStrap Paud_bootstrap = {
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128 Paud_DRIVER_NAME, "AIX Paudio",
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129 Audio_Available, Audio_CreateDevice
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130 };
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131
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132 /* This function waits until it is possible to write a full sound buffer */
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133 static void Paud_WaitAudio(_THIS)
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134 {
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135 fd_set fdset;
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136
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137 /* See if we need to use timed audio synchronization */
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138 if ( frame_ticks ) {
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139 /* Use timer for general audio synchronization */
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140 Sint32 ticks;
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141
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142 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
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143 if ( ticks > 0 ) {
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144 SDL_Delay(ticks);
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145 }
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146 } else {
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147 audio_buffer paud_bufinfo;
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148
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149 /* Use select() for audio synchronization */
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150 struct timeval timeout;
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151 FD_ZERO(&fdset);
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152 FD_SET(audio_fd, &fdset);
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153
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154 if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
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155 #ifdef DEBUG_AUDIO
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156 fprintf(stderr, "Couldn't get audio buffer information\n");
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157 #endif
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158 timeout.tv_sec = 10;
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159 timeout.tv_usec = 0;
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160 } else {
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161 long ms_in_buf = paud_bufinfo.write_buf_time;
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162 timeout.tv_sec = ms_in_buf/1000;
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163 ms_in_buf = ms_in_buf - timeout.tv_sec*1000;
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164 timeout.tv_usec = ms_in_buf*1000;
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165 #ifdef DEBUG_AUDIO
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166 fprintf( stderr,
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167 "Waiting for write_buf_time=%ld,%ld\n",
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168 timeout.tv_sec,
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169 timeout.tv_usec );
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170 #endif
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171 }
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172
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173 #ifdef DEBUG_AUDIO
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174 fprintf(stderr, "Waiting for audio to get ready\n");
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175 #endif
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176 if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
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177 const char *message = "Audio timeout - buggy audio driver? (disabled)";
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178 /*
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179 * In general we should never print to the screen,
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180 * but in this case we have no other way of letting
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181 * the user know what happened.
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182 */
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183 fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
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184 this->enabled = 0;
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185 /* Don't try to close - may hang */
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186 audio_fd = -1;
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187 #ifdef DEBUG_AUDIO
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188 fprintf(stderr, "Done disabling audio\n");
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189 #endif
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190 }
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191 #ifdef DEBUG_AUDIO
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192 fprintf(stderr, "Ready!\n");
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193 #endif
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194 }
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195 }
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196
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197 static void Paud_PlayAudio(_THIS)
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198 {
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199 int written;
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200
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201 /* Write the audio data, checking for EAGAIN on broken audio drivers */
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202 do {
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203 written = write(audio_fd, mixbuf, mixlen);
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204 if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
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205 SDL_Delay(1); /* Let a little CPU time go by */
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206 }
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207 } while ( (written < 0) &&
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208 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
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209
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210 /* If timer synchronization is enabled, set the next write frame */
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211 if ( frame_ticks ) {
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212 next_frame += frame_ticks;
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213 }
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214
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215 /* If we couldn't write, assume fatal error for now */
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216 if ( written < 0 ) {
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217 this->enabled = 0;
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218 }
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219 #ifdef DEBUG_AUDIO
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220 fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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221 #endif
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222 }
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223
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224 static Uint8 *Paud_GetAudioBuf(_THIS)
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225 {
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226 return mixbuf;
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227 }
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228
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229 static void Paud_CloseAudio(_THIS)
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230 {
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diff changeset
231 if ( mixbuf != NULL ) {
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232 SDL_FreeAudioMem(mixbuf);
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233 mixbuf = NULL;
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234 }
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235 if ( audio_fd >= 0 ) {
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236 close(audio_fd);
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237 audio_fd = -1;
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238 }
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239 }
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diff changeset
240
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diff changeset
241 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec)
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242 {
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243 char audiodev[1024];
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244 int format;
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245 int bytes_per_sample;
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diff changeset
246 Uint16 test_format;
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247 audio_init paud_init;
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248 audio_buffer paud_bufinfo;
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249 audio_status paud_status;
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250 audio_control paud_control;
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251 audio_change paud_change;
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diff changeset
252
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diff changeset
253 /* Reset the timer synchronization flag */
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254 frame_ticks = 0.0;
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diff changeset
255
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256 /* Open the audio device */
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257 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
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258 if ( audio_fd < 0 ) {
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259 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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260 return -1;
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parents:
diff changeset
261 }
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diff changeset
262
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parents:
diff changeset
263 /*
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parents:
diff changeset
264 * We can't set the buffer size - just ask the device for the maximum
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parents:
diff changeset
265 * that we can have.
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diff changeset
266 */
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diff changeset
267 if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
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diff changeset
268 SDL_SetError("Couldn't get audio buffer information");
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diff changeset
269 return -1;
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parents:
diff changeset
270 }
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diff changeset
271
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272 mixbuf = NULL;
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diff changeset
273
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diff changeset
274 if ( spec->channels > 1 )
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diff changeset
275 spec->channels = 2;
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diff changeset
276 else
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diff changeset
277 spec->channels = 1;
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diff changeset
278
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parents:
diff changeset
279 /*
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parents:
diff changeset
280 * Fields in the audio_init structure:
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diff changeset
281 *
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diff changeset
282 * Ignored by us:
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parents:
diff changeset
283 *
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parents:
diff changeset
284 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
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parents:
diff changeset
285 * paud.slot_number; * slot number of the adapter
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parents:
diff changeset
286 * paud.device_id; * adapter identification number
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parents:
diff changeset
287 *
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parents:
diff changeset
288 * Input:
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parents:
diff changeset
289 *
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parents:
diff changeset
290 * paud.srate; * the sampling rate in Hz
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parents:
diff changeset
291 * paud.bits_per_sample; * 8, 16, 32, ...
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parents:
diff changeset
292 * paud.bsize; * block size for this rate
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parents:
diff changeset
293 * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
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parents:
diff changeset
294 * paud.channels; * 1=mono, 2=stereo
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parents:
diff changeset
295 * paud.flags; * FIXED - fixed length data
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parents:
diff changeset
296 * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
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parents:
diff changeset
297 * * TWOS_COMPLEMENT - 2's complement data
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parents:
diff changeset
298 * * SIGNED - signed? comment seems wrong in sys/audio.h
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parents:
diff changeset
299 * * BIG_ENDIAN
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parents:
diff changeset
300 * paud.operation; * PLAY, RECORD
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parents:
diff changeset
301 *
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parents:
diff changeset
302 * Output:
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parents:
diff changeset
303 *
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parents:
diff changeset
304 * paud.flags; * PITCH - pitch is supported
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parents:
diff changeset
305 * * INPUT - input is supported
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parents:
diff changeset
306 * * OUTPUT - output is supported
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parents:
diff changeset
307 * * MONITOR - monitor is supported
74212992fb08 Initial revision
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parents:
diff changeset
308 * * VOLUME - volume is supported
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parents:
diff changeset
309 * * VOLUME_DELAY - volume delay is supported
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parents:
diff changeset
310 * * BALANCE - balance is supported
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parents:
diff changeset
311 * * BALANCE_DELAY - balance delay is supported
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parents:
diff changeset
312 * * TREBLE - treble control is supported
74212992fb08 Initial revision
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parents:
diff changeset
313 * * BASS - bass control is supported
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parents:
diff changeset
314 * * BESTFIT_PROVIDED - best fit returned
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parents:
diff changeset
315 * * LOAD_CODE - DSP load needed
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parents:
diff changeset
316 * paud.rc; * NO_PLAY - DSP code can't do play requests
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parents:
diff changeset
317 * * NO_RECORD - DSP code can't do record requests
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parents:
diff changeset
318 * * INVALID_REQUEST - request was invalid
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parents:
diff changeset
319 * * CONFLICT - conflict with open's flags
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parents:
diff changeset
320 * * OVERLOADED - out of DSP MIPS or memory
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parents:
diff changeset
321 * paud.position_resolution; * smallest increment for position
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parents:
diff changeset
322 */
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parents:
diff changeset
323
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parents:
diff changeset
324 paud_init.srate = spec->freq;
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parents:
diff changeset
325 paud_init.mode = PCM;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 paud_init.operation = PLAY;
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parents:
diff changeset
327 paud_init.channels = spec->channels;
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parents:
diff changeset
328
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Try for a closest match on audio format */
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parents:
diff changeset
330 format = 0;
74212992fb08 Initial revision
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parents:
diff changeset
331 for ( test_format = SDL_FirstAudioFormat(spec->format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 ! format && test_format; ) {
74212992fb08 Initial revision
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parents:
diff changeset
333 #ifdef DEBUG_AUDIO
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parents:
diff changeset
334 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 switch ( test_format ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 bytes_per_sample = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 paud_init.bits_per_sample = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 paud_init.flags = TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 case AUDIO_S8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 bytes_per_sample = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 paud_init.bits_per_sample = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 paud_init.flags = SIGNED |
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 case AUDIO_S16LSB:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 bytes_per_sample = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 paud_init.bits_per_sample = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 paud_init.flags = SIGNED |
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 case AUDIO_S16MSB:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 bytes_per_sample = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 paud_init.bits_per_sample = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 paud_init.flags = BIG_ENDIAN |
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 SIGNED |
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 case AUDIO_U16LSB:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 bytes_per_sample = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 paud_init.bits_per_sample = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 paud_init.flags = TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 case AUDIO_U16MSB:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 bytes_per_sample = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 paud_init.bits_per_sample = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 paud_init.flags = BIG_ENDIAN |
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 TWOS_COMPLEMENT | FIXED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 if ( ! format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 test_format = SDL_NextAudioFormat();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 if ( format == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 #ifdef DEBUG_AUDIO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 fprintf(stderr, "Couldn't find any hardware audio formats\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_SetError("Couldn't find any hardware audio formats");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 spec->format = test_format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 * We know the buffer size and the max number of subsequent writes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 * that can be pending. If more than one can pend, allow the application
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 * to do something like double buffering between our write buffer and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 * the device's own buffer that we are filling with write() anyway.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 * We calculate spec->samples like this because SDL_CalculateAudioSpec()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 * into spec->size in return.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 if ( paud_bufinfo.request_buf_cap == 1 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 spec->samples = paud_bufinfo.write_buf_cap
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 / bytes_per_sample
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 / spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 spec->samples = paud_bufinfo.write_buf_cap
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 / bytes_per_sample
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 / spec->channels
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 / 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 paud_init.bsize = bytes_per_sample * spec->channels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 SDL_CalculateAudioSpec(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 * The AIX paud device init can't modify the values of the audio_init
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 * structure that we pass to it. So we don't need any recalculation
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 * of this stuff and no reinit call as in linux dsp and dma code.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 * /dev/paud supports all of the encoding formats, so we don't need
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 * to do anything like reopening the device, either.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 switch ( paud_init.rc )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 case 1 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 SDL_SetError("Couldn't set audio format: DSP can't do play requests");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 case 2 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 SDL_SetError("Couldn't set audio format: DSP can't do record requests");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 case 4 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 SDL_SetError("Couldn't set audio format: request was invalid");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 case 5 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 SDL_SetError("Couldn't set audio format: conflict with open's flags");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 case 6 :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 default :
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 /* Allocate mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 mixlen = spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 if ( mixbuf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 memset(mixbuf, spec->silence, spec->size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 * Set some paramters: full volume, first speaker that we can find.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 * Ignore the other settings for now.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 paud_change.input = AUDIO_IGNORE; /* the new input source */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 paud_change.balance = 0x3fffffff; /* the new balance */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 paud_change.treble = AUDIO_IGNORE; /* the new treble state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 paud_change.bass = AUDIO_IGNORE; /* the new bass state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 paud_control.ioctl_request = AUDIO_CHANGE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 paud_control.request_info = (char*)&paud_change;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 #ifdef DEBUG_AUDIO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 fprintf(stderr, "Can't change audio display settings\n" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 * Tell the device to expect data. Actual start will wait for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 * the first write() call.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 paud_control.ioctl_request = AUDIO_START;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 paud_control.position = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 #ifdef DEBUG_AUDIO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 fprintf(stderr, "Can't start audio play\n" );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 SDL_SetError("Can't start audio play");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 /* Check to see if we need to use select() workaround */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 { char *workaround;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 workaround = getenv("SDL_DSP_NOSELECT");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 if ( workaround ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 frame_ticks = (float)(spec->samples*1000)/spec->freq;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 next_frame = SDL_GetTicks()+frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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510 }
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Sam Lantinga <slouken@lokigames.com>
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511 }
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512
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513 /* Get the parent process id (we're the parent of the audio thread) */
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514 parent = getpid();
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515
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516 /* We're ready to rock and roll. :-) */
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517 return 0;
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518 }
74212992fb08 Initial revision
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519