annotate README.WinCE @ 930:02759105b989

Date: Fri, 20 Aug 2004 08:31:20 +0200 From: "Markus F.X.J. Oberhumer" Subject: [SDL-CVS][patch] add missing SDLCALL to headers the small patch attached below (against current CVS) adds some missing SDLCALL decorations to callback types and arguments. Unfortunately one of these changes breaks your gen{def,exp}.pl scripts which should be changed to use non-greedy regular expression matching...
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 18:57:01 +0000
parents a6fa62b1be09
children 86d0d01290ea
rev   line source
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a6fa62b1be09 Updated for embedded Visual C++ 4.0
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2 Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip
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4 NOTE:
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5 There are several SDL features not available in the WinCE port of SDL.
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7 - DirectX is not yet available
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8 - Semaphores are not available
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9 - Joystick support is not available
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10 - CD-ROM control is not available
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12 In addition, there are several features that run in "degraded" mode:
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14 Preprocessor Symbol Effect
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15 =================== =================================
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17 SDL_systimer.c:
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18 USE_GETTICKCOUNT Less accurate values for SDL time functions
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19 USE_SETTIMER Use only a single marginally accurate timer
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21 SDL_syswm.c:
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22 DISABLE_ICON_SUPPORT Can't set the runtime window icon
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24 SDL_sysmouse.c:
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25 USE_STATIC_CURSOR Only the arrow cursor is available
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27 SDL_sysevents.c:
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28 NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus
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30 SDL_dibevents.c:
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31 NO_GETKEYBOARDSTATE Very limited keycode translation
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33 SDL_dibvideo.c:
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34 NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp
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35 NO_CHANGEDISPLAYSETTINGS No fullscreen support
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36 NO_GAMMA_SUPPORT Gamma correction not available