annotate src/video/SDL_renderer_gl.c @ 3536:0267b8b1595c

Added interfaces for batch drawing of points, lines and rects: SDL_DrawPoints() SDL_BlendPoints() SDL_BlendLines() SDL_DrawLines() SDL_FillRects() SDL_BlendRects() SDL_RenderPoints() SDL_RenderLines() SDL_RenderRects() Renamed SDL_RenderFill() to SDL_RenderRect()
author Sam Lantinga <slouken@libsdl.org>
date Wed, 09 Dec 2009 15:56:56 +0000
parents 40b9b0177e9a
children f638ded38b8a
rev   line source
1918
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
1918
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
092bd3a019c5 Starting on the OpenGL renderer...
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
1952
420716272158 Implemented X11 OpenGL support.
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24 #if SDL_VIDEO_RENDER_OGL
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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25
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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26 #include "SDL_video.h"
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27 #include "SDL_opengl.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_rect_c.h"
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31 #include "SDL_yuv_sw_c.h"
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32
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33 #ifdef __MACOSX__
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34 #include <OpenGL/OpenGL.h>
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35 #endif
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36
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37
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38 /* OpenGL renderer implementation */
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39
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40 /* Details on optimizing the texture path on Mac OS X:
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html
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42 */
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43
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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45 static __inline__ int
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46 bytes_per_pixel(const Uint32 format)
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47 {
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f89700cc9272 Progress, maybe. :)
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48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) {
f89700cc9272 Progress, maybe. :)
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49 return SDL_BYTESPERPIXEL(format);
f89700cc9272 Progress, maybe. :)
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50 }
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51
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52 /* FOURCC format */
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53 switch (format) {
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54 case SDL_PIXELFORMAT_YV12:
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55 case SDL_PIXELFORMAT_IYUV:
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56 case SDL_PIXELFORMAT_YUY2:
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57 case SDL_PIXELFORMAT_UYVY:
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58 case SDL_PIXELFORMAT_YVYU:
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59 return 2;
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60 default:
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61 return 1; /* shouldn't ever hit this. */
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62 }
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63 }
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64
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65
1985
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66 static const float inv255f = 1.0f / 255.0f;
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67
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags);
1923
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer);
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer);
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
2222
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer,
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73 SDL_Texture * texture, void **pixels,
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74 int *pitch);
1918
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer,
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76 SDL_Texture * texture,
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77 const SDL_Color * colors, int firstcolor,
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78 int ncolors);
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer,
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80 SDL_Texture * texture, SDL_Color * colors,
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81 int firstcolor, int ncolors);
1985
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer,
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83 SDL_Texture * texture);
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer,
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85 SDL_Texture * texture);
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer,
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87 SDL_Texture * texture);
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer,
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89 SDL_Texture * texture);
1918
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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91 const SDL_Rect * rect, const void *pixels,
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92 int pitch);
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
1985
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94 const SDL_Rect * rect, int markDirty, void **pixels,
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95 int *pitch);
1918
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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98 int numrects, const SDL_Rect * rects);
3536
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99 static int GL_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points,
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100 int count);
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101 static int GL_RenderLines(SDL_Renderer * renderer, const SDL_Point * points,
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102 int count);
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103 static int GL_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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104 int count);
1918
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105 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
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106 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
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107 static int GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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108 Uint32 pixel_format, void * pixels, int pitch);
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c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
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109 static int GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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110 Uint32 pixel_format, const void * pixels, int pitch);
1918
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111 static void GL_RenderPresent(SDL_Renderer * renderer);
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112 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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113 static void GL_DestroyRenderer(SDL_Renderer * renderer);
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114
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115
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116 SDL_RenderDriver GL_RenderDriver = {
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117 GL_CreateRenderer,
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118 {
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119 "opengl",
1974
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
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120 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD |
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
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121 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
1985
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parents: 1975
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122 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
8055185ae4ed Added source color and alpha modulation support.
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123 SDL_TEXTUREMODULATE_ALPHA),
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124 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
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125 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
1965
a788656ca29a SDL constants are all uppercase.
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parents: 1952
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126 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
a788656ca29a SDL constants are all uppercase.
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parents: 1952
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127 SDL_TEXTURESCALEMODE_SLOW),
2813
49243a6e9ff1 Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
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parents: 2812
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128 15,
1918
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129 {
1965
a788656ca29a SDL constants are all uppercase.
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130 SDL_PIXELFORMAT_INDEX1LSB,
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131 SDL_PIXELFORMAT_INDEX1MSB,
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132 SDL_PIXELFORMAT_INDEX8,
a788656ca29a SDL constants are all uppercase.
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diff changeset
133 SDL_PIXELFORMAT_RGB332,
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parents: 1952
diff changeset
134 SDL_PIXELFORMAT_RGB444,
a788656ca29a SDL constants are all uppercase.
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parents: 1952
diff changeset
135 SDL_PIXELFORMAT_RGB555,
a788656ca29a SDL constants are all uppercase.
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diff changeset
136 SDL_PIXELFORMAT_ARGB4444,
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Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
137 SDL_PIXELFORMAT_ARGB1555,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
138 SDL_PIXELFORMAT_RGB565,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
139 SDL_PIXELFORMAT_RGB24,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
140 SDL_PIXELFORMAT_BGR24,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
141 SDL_PIXELFORMAT_RGB888,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
142 SDL_PIXELFORMAT_BGR888,
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
143 SDL_PIXELFORMAT_ARGB8888,
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diff changeset
144 SDL_PIXELFORMAT_ABGR8888,
2813
49243a6e9ff1 Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
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parents: 2812
diff changeset
145 SDL_PIXELFORMAT_ARGB2101010},
1918
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146 0,
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147 0}
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148 };
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149
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diff changeset
150 typedef struct
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parents:
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151 {
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parents:
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152 SDL_GLContext context;
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
153 SDL_bool updateSize;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
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parents: 2230
diff changeset
154 SDL_bool GL_ARB_texture_rectangle_supported;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
155 SDL_bool GL_EXT_paletted_texture_supported;
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
156 SDL_bool GL_APPLE_ycbcr_422_supported;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
157 SDL_bool GL_MESA_ycbcr_texture_supported;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
158 SDL_bool GL_ARB_fragment_program_supported;
1927
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
159 int blendMode;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
160 int scaleMode;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
161
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
162 /* OpenGL functions */
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diff changeset
163 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
164 #include "SDL_glfuncs.h"
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
165 #undef SDL_PROC
1974
70deaf574153 Added paletted OpenGL texture support.
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parents: 1970
diff changeset
166
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
167 PFNGLCOLORTABLEEXTPROC glColorTableEXT;
2233
fb01ee9716bc Test using glTextureRangeAPPLE
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diff changeset
168 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length,
fb01ee9716bc Test using glTextureRangeAPPLE
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parents: 2230
diff changeset
169 const GLvoid * pointer);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
170
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
171 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
172 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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parents: 2833
diff changeset
173 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
174 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
175 PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
176 PFNGLBINDPROGRAMARBPROC glBindProgramARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
177 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
178
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
179 /* (optional) fragment programs */
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
180 GLuint fragment_program_mask;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
181 GLuint fragment_program_UYVY;
1918
092bd3a019c5 Starting on the OpenGL renderer...
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182 } GL_RenderData;
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183
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diff changeset
184 typedef struct
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185 {
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diff changeset
186 GLuint texture;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
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diff changeset
187 GLuint shader;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
188 GLenum type;
1918
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189 GLfloat texw;
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
190 GLfloat texh;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
191 GLenum format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
192 GLenum formattype;
1974
70deaf574153 Added paletted OpenGL texture support.
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diff changeset
193 Uint8 *palette;
1918
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diff changeset
194 void *pixels;
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diff changeset
195 int pitch;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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parents: 1919
diff changeset
196 SDL_DirtyRectList dirty;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
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parents: 2858
diff changeset
197 int HACK_RYAN_FIXME;
1918
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diff changeset
198 } GL_TextureData;
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199
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200
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
201 static void
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
202 GL_SetError(const char *prefix, GLenum result)
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
203 {
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diff changeset
204 const char *error;
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diff changeset
205
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
206 switch (result) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
207 case GL_NO_ERROR:
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diff changeset
208 error = "GL_NO_ERROR";
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diff changeset
209 break;
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diff changeset
210 case GL_INVALID_ENUM:
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diff changeset
211 error = "GL_INVALID_ENUM";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
212 break;
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diff changeset
213 case GL_INVALID_VALUE:
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diff changeset
214 error = "GL_INVALID_VALUE";
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
215 break;
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diff changeset
216 case GL_INVALID_OPERATION:
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diff changeset
217 error = "GL_INVALID_OPERATION";
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diff changeset
218 break;
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diff changeset
219 case GL_STACK_OVERFLOW:
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diff changeset
220 error = "GL_STACK_OVERFLOW";
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parents: 1923
diff changeset
221 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
222 case GL_STACK_UNDERFLOW:
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diff changeset
223 error = "GL_STACK_UNDERFLOW";
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diff changeset
224 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
225 case GL_OUT_OF_MEMORY:
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diff changeset
226 error = "GL_OUT_OF_MEMORY";
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diff changeset
227 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
228 case GL_TABLE_TOO_LARGE:
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diff changeset
229 error = "GL_TABLE_TOO_LARGE";
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diff changeset
230 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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parents: 1923
diff changeset
231 default:
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diff changeset
232 error = "UNKNOWN";
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diff changeset
233 break;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
234 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
235 SDL_SetError("%s: %s", prefix, error);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
236 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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diff changeset
237
1927
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
238 static int
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
239 GL_LoadFunctions(GL_RenderData * data)
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diff changeset
240 {
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
241 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
242 #define __SDL_NOGETPROCADDR__
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diff changeset
243 #endif
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
244 #ifdef __SDL_NOGETPROCADDR__
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diff changeset
245 #define SDL_PROC(ret,func,params) data->func=func;
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diff changeset
246 #else
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
247 #define SDL_PROC(ret,func,params) \
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diff changeset
248 do { \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
249 data->func = SDL_GL_GetProcAddress(#func); \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
250 if ( ! data->func ) { \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
251 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
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diff changeset
252 return -1; \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
253 } \
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
254 } while ( 0 );
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
255 #endif /* __SDL_NOGETPROCADDR__ */
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diff changeset
256
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
257 #include "SDL_glfuncs.h"
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diff changeset
258 #undef SDL_PROC
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diff changeset
259 return 0;
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diff changeset
260 }
aeb8263d377a OpenGL renderer is feature complete!
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diff changeset
261
1918
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262 SDL_Renderer *
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diff changeset
263 GL_CreateRenderer(SDL_Window * window, Uint32 flags)
092bd3a019c5 Starting on the OpenGL renderer...
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parents:
diff changeset
264 {
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diff changeset
265 SDL_Renderer *renderer;
092bd3a019c5 Starting on the OpenGL renderer...
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diff changeset
266 GL_RenderData *data;
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
267 GLint value;
1974
70deaf574153 Added paletted OpenGL texture support.
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diff changeset
268 int doublebuffer;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
270 /* Render directly to the window, unless we're compositing */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
271 #ifndef __MACOSX__
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
272 if (flags & SDL_RENDERER_SINGLEBUFFER) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
273 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
274 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
275 #endif
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
276 if (!(window->flags & SDL_WINDOW_OPENGL)) {
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1927
diff changeset
277 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) {
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
278 return NULL;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
279 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
280 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
281
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
282 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
283 if (!renderer) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
284 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
285 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
286 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
287
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
288 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
289 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
290 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
291 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
292 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
293 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
295 renderer->ActivateRenderer = GL_ActivateRenderer;
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
296 renderer->DisplayModeChanged = GL_DisplayModeChanged;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
297 renderer->CreateTexture = GL_CreateTexture;
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
298 renderer->QueryTexturePixels = GL_QueryTexturePixels;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299 renderer->SetTexturePalette = GL_SetTexturePalette;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
300 renderer->GetTexturePalette = GL_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
301 renderer->SetTextureColorMod = GL_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
302 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
303 renderer->SetTextureBlendMode = GL_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
304 renderer->SetTextureScaleMode = GL_SetTextureScaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
305 renderer->UpdateTexture = GL_UpdateTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
306 renderer->LockTexture = GL_LockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
307 renderer->UnlockTexture = GL_UnlockTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
308 renderer->DirtyTexture = GL_DirtyTexture;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
309 renderer->RenderPoints = GL_RenderPoints;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
310 renderer->RenderLines = GL_RenderLines;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
311 renderer->RenderRects = GL_RenderRects;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
312 renderer->RenderCopy = GL_RenderCopy;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
313 renderer->RenderReadPixels = GL_RenderReadPixels;
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
314 renderer->RenderWritePixels = GL_RenderWritePixels;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
315 renderer->RenderPresent = GL_RenderPresent;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
316 renderer->DestroyTexture = GL_DestroyTexture;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
317 renderer->DestroyRenderer = GL_DestroyRenderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
318 renderer->info = GL_RenderDriver.info;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
319 renderer->window = window->id;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
320 renderer->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
321
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
322 renderer->info.flags =
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
323 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
325 if (GL_LoadFunctions(data) < 0) {
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
326 GL_DestroyRenderer(renderer);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
327 return NULL;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
328 }
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
329
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
330 data->context = SDL_GL_CreateContext(window->id);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
331 if (!data->context) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
332 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
333 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
334 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
335 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
336 GL_DestroyRenderer(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
337 return NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 }
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
339 #ifdef __MACOSX__
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
340 /* Enable multi-threaded rendering */
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
341 /* Disabled until Ryan finishes his VBO/PBO code...
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
342 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
343 */
2246
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
344 #endif
75daa0792bd1 Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents: 2237
diff changeset
345
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
346 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
347 SDL_GL_SetSwapInterval(1);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
348 } else {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
349 SDL_GL_SetSwapInterval(0);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
350 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
351 if (SDL_GL_GetSwapInterval() > 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
352 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
353 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
354
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
355 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
356 if (!doublebuffer) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
357 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
358 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
359 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
360
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
361 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
362 renderer->info.max_texture_width = value;
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
363 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
364 renderer->info.max_texture_height = value;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
365
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
366 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle")
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
367 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
368 data->GL_ARB_texture_rectangle_supported = SDL_TRUE;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
369 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
370 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
371 data->GL_EXT_paletted_texture_supported = SDL_TRUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
372 data->glColorTableEXT =
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
373 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
374 } else {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
375 /* Don't advertise support for 8-bit indexed texture format */
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
376 Uint32 i, j;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
377 SDL_RendererInfo *info = &renderer->info;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
378 for (i = 0, j = 0; i < info->num_texture_formats; ++i) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
379 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
380 info->texture_formats[j++] = info->texture_formats[i];
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
381 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
382 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
383 --info->num_texture_formats;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
384 }
2845
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
385 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
386 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
387 }
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
388 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) {
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
389 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE;
1cc5d5b164e2 Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents: 2844
diff changeset
390 }
2233
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
391 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) {
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
392 data->glTextureRangeAPPLE =
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
393 (void (*)(GLenum, GLsizei, const GLvoid *))
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
394 SDL_GL_GetProcAddress("glTextureRangeAPPLE");
fb01ee9716bc Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents: 2230
diff changeset
395 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
396
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
397 /* we might use fragment programs for YUV data, etc. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
398 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
399 /* !!! FIXME: this doesn't check for errors. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
400 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
401 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
402 SDL_GL_GetProcAddress("glGetProgramivARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
403 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
404 SDL_GL_GetProcAddress("glGetProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
405 data->glProgramLocalParameter4fvARB =
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
406 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
407 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
408 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
409 SDL_GL_GetProcAddress("glDeleteProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
410 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
411 SDL_GL_GetProcAddress("glGenProgramsARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
412 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
413 SDL_GL_GetProcAddress("glBindProgramARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
414 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
415 SDL_GL_GetProcAddress("glProgramStringARB");
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
416 data->GL_ARB_fragment_program_supported = SDL_TRUE;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
417 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
418
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
419 /* Set up parameters for rendering */
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
420 data->blendMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
421 data->scaleMode = -1;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
422 data->glDisable(GL_DEPTH_TEST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
423 data->glDisable(GL_CULL_FACE);
3262
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
424 /* This ended up causing video discrepancies between OpenGL and Direct3D */
e3d33bd599eb Stefan Ullinger
Sam Lantinga <slouken@libsdl.org>
parents: 3253
diff changeset
425 /*data->glEnable(GL_LINE_SMOOTH);*/
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
426 if (data->GL_ARB_texture_rectangle_supported) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
427 data->glEnable(GL_TEXTURE_RECTANGLE_ARB);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
428 } else {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
429 data->glEnable(GL_TEXTURE_2D);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
430 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
431 data->updateSize = SDL_TRUE;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
433 return renderer;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
436 static int
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
437 GL_ActivateRenderer(SDL_Renderer * renderer)
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
438 {
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
439 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
440 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
441
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
442 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
443 return -1;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
444 }
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
445 if (data->updateSize) {
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
446 data->glMatrixMode(GL_PROJECTION);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
447 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
448 data->glMatrixMode(GL_MODELVIEW);
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
449 data->glLoadIdentity();
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
450 data->glViewport(0, 0, window->w, window->h);
3324
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
451 data->glOrtho(0.0, (GLdouble) window->w,
0f19b2fa4125 -0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents: 3283
diff changeset
452 (GLdouble) window->h, 0.0, 0.0, 1.0);
2833
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
453 data->updateSize = SDL_FALSE;
c2e182a37f5f Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents: 2832
diff changeset
454 }
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
455 return 0;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
456 }
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
457
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
458 static int
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
459 GL_DisplayModeChanged(SDL_Renderer * renderer)
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
460 {
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
461 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
462
2836
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
463 /* Rebind the context to the window area and update matrices */
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
464 data->updateSize = SDL_TRUE;
b128b94ed31e Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents: 2835
diff changeset
465 return GL_ActivateRenderer(renderer);
1923
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
466 }
d4572b97b08f Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents: 1922
diff changeset
467
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
468 static __inline__ int
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
469 power_of_2(int input)
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
470 {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
471 int value = 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
472
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
473 while (value < input) {
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
474 value <<= 1;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
475 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
476 return value;
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
477 }
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
478
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
479
2858
a38fcb093081 A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents: 2848
diff changeset
480 //#define DEBUG_PROGRAM_COMPILE 1
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
481
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
482 static void
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
483 set_shader_error(GL_RenderData * data, const char *prefix)
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
484 {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
485 GLint pos = 0;
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
486 const GLubyte *errstr;
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
487 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
488 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
3479
6f887204fa7a Whoops, actually set the SDL error, don't just print the error.
Sam Lantinga <slouken@libsdl.org>
parents: 3475
diff changeset
489 SDL_SetError("%s: shader compile error at position %d: %s",
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
490 prefix, (int) pos, (const char *) errstr);
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
491 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
492
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
493 static GLuint
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
494 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code)
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
495 {
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
496 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
497 const char *replacement = have_texture_rects ? "RECT" : "2D";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
498 const size_t replacementlen = SDL_strlen(replacement);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
499 const char *token = "%TEXTURETARGET%";
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
500 const size_t tokenlen = SDL_strlen(token);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
501 char *code = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
502 char *ptr = NULL;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
503 GLuint program = 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
504
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
505 /*
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
506 * The TEX instruction needs a different target depending on what we use.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
507 * To handle this, we use "%TEXTURETARGET%" and replace the string before
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
508 * compiling the shader.
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
509 */
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
510 code = SDL_strdup(_code);
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
511 if (code == NULL)
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
512 return 0;
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
513
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
514 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) {
2918
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
515 SDL_memcpy(ptr, replacement, replacementlen);
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
516 SDL_memmove(ptr + replacementlen, ptr + tokenlen,
bd518fc76f28 Updated to build on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 2901
diff changeset
517 SDL_strlen(ptr + tokenlen) + 1);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
518 }
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
519
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
520 #if DEBUG_PROGRAM_COMPILE
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
521 printf("compiling shader:\n%s\n\n", code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
522 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
523
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
524 data->glGetError(); /* flush any existing error state. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
525 data->glGenProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
526 data->glBindProgramARB(shader_type, program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
527 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB,
3253
5d7ef5970073 Fixed issues building 64-bit Windows binary
Sam Lantinga <slouken@libsdl.org>
parents: 3041
diff changeset
528 (GLsizei)SDL_strlen(code), code);
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
529
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
530 SDL_free(code);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
531
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
532 if (data->glGetError() == GL_INVALID_OPERATION) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
533 #if DEBUG_PROGRAM_COMPILE
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
534 GLint pos = 0;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
535 const GLubyte *errstr;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
536 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
537 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
538 printf("program compile error at position %d: %s\n\n",
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
539 (int) pos, (const char *) errstr);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
540 #endif
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
541 data->glBindProgramARB(shader_type, 0);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
542 data->glDeleteProgramsARB(1, &program);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
543 return 0;
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
544 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
545
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
546 return program;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
547 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
548
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
549
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
550 /*
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
551 * Fragment program that implements mask semantics
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
552 */
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
553 static const char *fragment_program_mask_source_code = "!!ARBfp1.0\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
554 "OUTPUT output = result.color;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
555 "TEMP value;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
556 "TEX value, fragment.texcoord[0], texture[0], %TEXTURETARGET%;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
557 "MUL value, fragment.color, value;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
558 "SGE value.a, value.a, 0.001;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
559 "MOV output, value;\n"
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
560 "END";
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
561
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
562 /*
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
563 * Fragment program that renders from UYVY textures.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
564 * The UYVY to RGB equasion is:
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
565 * R = 1.164(Y-16) + 1.596(Cr-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
566 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
567 * B = 1.164(Y-16) + 2.018(Cb-128)
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
568 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
569 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
570 *
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
571 * !!! FIXME: this ignores blendmodes, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
572 * !!! FIXME: this could be more efficient...use a dot product for green, etc.
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
573 */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
574 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
575 /* outputs... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
576 "OUTPUT outcolor = result.color;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
577 /* scratch registers... */
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
578 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
579 /* Halve the coordinates to grab the correct 32 bits for the fragment. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
580 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
581 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */
2847
7d020441fa81 Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents: 2846
diff changeset
582 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
583 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */
2846
3d7833d5a4be Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents: 2845
diff changeset
584 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
585 /* Choose the luminance component by texcoord. */
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
586 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
587 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n"
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
588 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
589 /* Multiply luminance by its magic value. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
590 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
591 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
592 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
593 /* Add luminance to Cr and Cb, store to RGB channels. */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
594 "ADD work.rgb, luminance, uyvy;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
595 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
596 "ADD work.g, work.g, uyvy.w;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
597 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
598 "MOV work.a, { 1.0 };\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
599 /* Store out the final fragment color... */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
600 "MOV outcolor, work;\n"
2848
8a3aa505ecba Comment cleanup.
Ryan C. Gordon <icculus@icculus.org>
parents: 2847
diff changeset
601 /* ...and we're done! */
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
602 "END\n";
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
603
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
604 static __inline__ SDL_bool
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
605 convert_format(GL_RenderData *renderdata, Uint32 pixel_format,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
606 GLint* internalFormat, GLenum* format, GLenum* type)
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
607 {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
608 switch (pixel_format) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
609 case SDL_PIXELFORMAT_INDEX1LSB:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
610 case SDL_PIXELFORMAT_INDEX1MSB:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
611 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
612 *format = GL_COLOR_INDEX;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
613 *type = GL_BITMAP;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
614 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
615 case SDL_PIXELFORMAT_INDEX8:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
616 if (!renderdata->GL_EXT_paletted_texture_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
617 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
618 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
619 *internalFormat = GL_COLOR_INDEX8_EXT;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
620 *format = GL_COLOR_INDEX;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
621 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
622 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
623 case SDL_PIXELFORMAT_RGB332:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
624 *internalFormat = GL_R3_G3_B2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
625 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
626 *type = GL_UNSIGNED_BYTE_3_3_2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
627 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
628 case SDL_PIXELFORMAT_RGB444:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
629 *internalFormat = GL_RGB4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
630 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
631 *type = GL_UNSIGNED_SHORT_4_4_4_4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
632 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
633 case SDL_PIXELFORMAT_RGB555:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
634 *internalFormat = GL_RGB5;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
635 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
636 *type = GL_UNSIGNED_SHORT_5_5_5_1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
637 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
638 case SDL_PIXELFORMAT_ARGB4444:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
639 *internalFormat = GL_RGBA4;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
640 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
641 *type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
642 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
643 case SDL_PIXELFORMAT_ARGB1555:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
644 *internalFormat = GL_RGB5_A1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
645 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
646 *type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
647 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
648 case SDL_PIXELFORMAT_RGB565:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
649 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
650 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
651 *type = GL_UNSIGNED_SHORT_5_6_5;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
652 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
653 case SDL_PIXELFORMAT_RGB24:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
654 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
655 *format = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
656 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
657 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
658 case SDL_PIXELFORMAT_RGB888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
659 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
660 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
661 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
662 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
663 case SDL_PIXELFORMAT_BGR24:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
664 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
665 *format = GL_BGR;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
666 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
667 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
668 case SDL_PIXELFORMAT_BGR888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
669 *internalFormat = GL_RGB8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
670 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
671 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
672 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
673 case SDL_PIXELFORMAT_ARGB8888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
674 #ifdef __MACOSX__
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
675 *internalFormat = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
676 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
677 *type = GL_UNSIGNED_INT_8_8_8_8_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
678 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
679 *internalFormat = GL_RGBA8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
680 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
681 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
682 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
683 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
684 case SDL_PIXELFORMAT_ABGR8888:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
685 *internalFormat = GL_RGBA8;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
686 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
687 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
688 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
689 case SDL_PIXELFORMAT_ARGB2101010:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
690 *internalFormat = GL_RGB10_A2;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
691 *format = GL_BGRA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
692 *type = GL_UNSIGNED_INT_2_10_10_10_REV;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
693 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
694 case SDL_PIXELFORMAT_UYVY:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
695 if (renderdata->GL_APPLE_ycbcr_422_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
696 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
697 *format = GL_YCBCR_422_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
698 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
699 *type = GL_UNSIGNED_SHORT_8_8_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
700 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
701 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
702 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
703 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
3494
61d95a87c327 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3479
diff changeset
704 *internalFormat = GL_YCBCR_MESA;
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
705 *format = GL_YCBCR_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
706 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
707 *type = GL_UNSIGNED_SHORT_8_8_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
708 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
709 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
710 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
711 } else if (renderdata->GL_ARB_fragment_program_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
712 *internalFormat = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
713 *format = GL_RGBA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
714 *type = GL_UNSIGNED_BYTE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
715 } else {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
716 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
717 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
718 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
719 case SDL_PIXELFORMAT_YUY2:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
720 if (renderdata->GL_APPLE_ycbcr_422_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
721 *internalFormat = GL_RGB;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
722 *format = GL_YCBCR_422_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
723 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
724 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
725 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
726 *type = GL_UNSIGNED_SHORT_8_8_APPLE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
727 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
728 } else if (renderdata->GL_MESA_ycbcr_texture_supported) {
3494
61d95a87c327 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3479
diff changeset
729 *internalFormat = GL_YCBCR_MESA;
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
730 *format = GL_YCBCR_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
731 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
732 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
733 #else
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
734 *type = GL_UNSIGNED_SHORT_8_8_MESA;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
735 #endif
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
736 } else {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
737 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
738 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
739 break;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
740 default:
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
741 return SDL_FALSE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
742 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
743 return SDL_TRUE;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
744 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
745
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
746 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
747 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
748 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
749 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
750 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
751 GL_TextureData *data;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
752 GLint internalFormat;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
753 GLenum format, type;
1922
4905cac7a4bd Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents: 1921
diff changeset
754 int texture_w, texture_h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
755 GLuint shader = 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
756 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
757
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
758 if (!convert_format(renderdata, texture->format, &internalFormat,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
759 &format, &type)) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
760 SDL_SetError("Unsupported texture format");
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
761 return -1;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
762 }
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
763 if (texture->format == SDL_PIXELFORMAT_UYVY &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
764 !renderdata->GL_APPLE_ycbcr_422_supported &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
765 !renderdata->GL_MESA_ycbcr_texture_supported &&
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
766 renderdata->GL_ARB_fragment_program_supported) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
767 if (renderdata->fragment_program_UYVY == 0) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
768 renderdata->fragment_program_UYVY =
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
769 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB,
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
770 fragment_program_UYVY_source_code);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
771 if (renderdata->fragment_program_UYVY == 0) {
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
772 set_shader_error(renderdata, "UYVY");
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
773 return -1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
774 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
775 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
776 shader = renderdata->fragment_program_UYVY;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
777 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
778
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
779 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data));
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
780 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
781 SDL_OutOfMemory();
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
782 return -1;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
783 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
784
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
785 data->shader = shader;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
786
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
787 if (texture->format == SDL_PIXELFORMAT_INDEX8) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
788 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
789 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
790 SDL_OutOfMemory();
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
791 SDL_free(data);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
792 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
793 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
794 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8));
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
795 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
796
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
797 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
798 data->pitch = texture->w * bytes_per_pixel(texture->format);
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
799 data->pixels = SDL_malloc(texture->h * data->pitch);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
800 if (!data->pixels) {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
801 SDL_OutOfMemory();
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
802 SDL_free(data);
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
803 return -1;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
804 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
805 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
806
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
807 texture->driverdata = data;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
808
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
809 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
810 renderdata->glGenTextures(1, &data->texture);
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
811 if (renderdata->GL_ARB_texture_rectangle_supported) {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
812 data->type = GL_TEXTURE_RECTANGLE_ARB;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
813 texture_w = texture->w;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
814 texture_h = texture->h;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
815 data->texw = (GLfloat) texture_w;
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
816 data->texh = (GLfloat) texture_h;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
817 } else {
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
818 data->type = GL_TEXTURE_2D;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
819 texture_w = power_of_2(texture->w);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
820 texture_h = power_of_2(texture->h);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
821 data->texw = (GLfloat) (texture->w) / texture_w;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
822 data->texh = (GLfloat) texture->h / texture_h;
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
823 }
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
824
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
825 /* YUV formats use RGBA but are really two bytes per pixel */
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
826 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
827 data->HACK_RYAN_FIXME = 2;
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
828 } else {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
829 data->HACK_RYAN_FIXME = 1;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
830 }
2843
e919f2e3700d Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents: 2840
diff changeset
831 texture_w /= data->HACK_RYAN_FIXME;
2839
f89700cc9272 Progress, maybe. :)
Sam Lantinga <slouken@libsdl.org>
parents: 2836
diff changeset
832
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
833 data->format = format;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
834 data->formattype = type;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
835 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
836 renderdata->glBindTexture(data->type, data->texture);
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
837 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
838 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
839 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
840 GL_NEAREST);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
841 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
842 GL_CLAMP_TO_EDGE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
843 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
844 GL_CLAMP_TO_EDGE);
2840
53ca0d758b0a The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents: 2839
diff changeset
845 #ifdef __MACOSX__
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
846 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
847 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
848 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
849 #ifndef STORAGE_CACHED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
850 #define STORAGE_CACHED_APPLE 0x85BE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
851 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
852 #ifndef STORAGE_SHARED_APPLE
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
853 #define STORAGE_SHARED_APPLE 0x85BF
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
854 #endif
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
855 if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
856 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
857 GL_STORAGE_SHARED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
858 } else {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
859 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
860 GL_STORAGE_CACHED_APPLE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
861 }
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
862 /* This causes a crash in testoverlay for some reason. Apple bug? */
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
863 #if 0
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
864 if (texture->access == SDL_TEXTUREACCESS_STREAMING
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
865 && texture->format == SDL_PIXELFORMAT_ARGB8888) {
2237
e57a883ffa86 Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents: 2236
diff changeset
866 /*
2295
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
867 if (renderdata->glTextureRangeAPPLE) {
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
868 renderdata->glTextureRangeAPPLE(data->type,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
869 texture->h * data->pitch,
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
870 data->pixels);
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
871 }
dbc6d1893869 Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents: 2275
diff changeset
872 */
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
873 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
874 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
875 texture_h, 0, format, type, data->pixels);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
876 } else
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
877 #endif
2809
7e257c3a3bf0 Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents: 2808
diff changeset
878 #endif
2230
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
879 {
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
880 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
881 texture_h, 0, format, type, NULL);
9b7d29d2432b Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
882 }
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
883 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
884 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
885 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
886 GL_SetError("glTexImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
887 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
888 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
889 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
890 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
891
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
892 static int
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
893 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
894 void **pixels, int *pitch)
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
895 {
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
896 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
897
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
898 *pixels = data->pixels;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
899 *pitch = data->pitch;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
900 return 0;
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
901 }
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
902
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1986
diff changeset
903 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
904 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
905 const SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
906 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
907 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
908 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
909 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
910
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
911 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
912 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
913 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
914 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
915 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
916 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
917 *palette++ = colors->r;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
918 *palette++ = colors->g;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
919 *palette++ = colors->b;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
920 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
921 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
922 renderdata->glEnable(data->type);
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
923 renderdata->glBindTexture(data->type, data->texture);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
924 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB,
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
925 GL_UNSIGNED_BYTE, data->palette);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
926 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
927 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
928
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
929 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
930 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
931 SDL_Color * colors, int firstcolor, int ncolors)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
932 {
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
933 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
934 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
935 Uint8 *palette;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
936
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
937 if (!data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
938 SDL_SetError("Texture doesn't have a palette");
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
939 return -1;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
940 }
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
941 palette = data->palette + firstcolor * 3;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
942 while (ncolors--) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
943 colors->r = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
944 colors->g = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
945 colors->b = *palette++;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
946 colors->unused = SDL_ALPHA_OPAQUE;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
947 ++colors;
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
948 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
949 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
950 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
951
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
952 static void
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
953 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
954 int pitch)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
955 {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
956 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
957 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
958 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
959 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
960 }
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
961 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
2808
368410632f2d Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents: 2804
diff changeset
962 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
963 (pitch / bytes_per_pixel(texture->format)) /
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
964 ((GL_TextureData *) texture->driverdata)->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
965 HACK_RYAN_FIXME);
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
966 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
967
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
968 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
969 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
970 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
971 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
972 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
973
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
974 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
975 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
976 {
1986
f4c65e3bfaed Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
977 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
978 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
979
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
980 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
981 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
982 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
983 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
984 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
985 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
986 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
987 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
988 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
989 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
990 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
991 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
992 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
993 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
994 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
995 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
996
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
997 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
998 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
999 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1000 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1001 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1002 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1003 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1004 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1005 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1006 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1007 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1008 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1009 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1010 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1011 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1012 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1013 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1014 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1015
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1016 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1017 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1018 const SDL_Rect * rect, const void *pixels, int pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1019 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1020 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1021 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1022 GLenum result;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1023
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1024 renderdata->glGetError();
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1025 SetupTextureUpdate(renderdata, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1026 renderdata->glEnable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1027 renderdata->glBindTexture(data->type, data->texture);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1028 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1029 rect->h, data->format, data->formattype,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1030 pixels);
3041
20d65430e63c Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
1031 renderdata->glDisable(data->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1032 result = renderdata->glGetError();
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1033 if (result != GL_NO_ERROR) {
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1034 GL_SetError("glTexSubImage2D()", result);
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1035 return -1;
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1036 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1037 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1038 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1039
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1040 static int
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1041 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1042 const SDL_Rect * rect, int markDirty, void **pixels,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1043 int *pitch)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1044 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1045 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1046
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1047 if (markDirty) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1048 SDL_AddDirtyRect(&data->dirty, rect);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1049 }
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1050
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1051 *pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1052 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1053 rect->x * bytes_per_pixel(texture->format));
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1054 *pitch = data->pitch;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1055 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1056 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1057
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1058 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1059 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1060 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1061 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1062
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1063 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1064 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1065 const SDL_Rect * rects)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1066 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1067 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1068 int i;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1069
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1070 for (i = 0; i < numrects; ++i) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1071 SDL_AddDirtyRect(&data->dirty, &rects[i]);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1072 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1073 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1074
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1075 static void
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1076 GL_SetBlendMode(GL_RenderData * data, int blendMode, int isprimitive)
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1077 {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1078 if (blendMode != data->blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1079 switch (blendMode) {
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1080 case SDL_BLENDMODE_NONE:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1081 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1082 data->glDisable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1083 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1084 case SDL_BLENDMODE_MASK:
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1085 if (isprimitive) {
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1086 /* The same as SDL_BLENDMODE_NONE */
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1087 blendMode = SDL_BLENDMODE_NONE;
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1088 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1089 data->glDisable(GL_BLEND);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1090 } else {
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1091 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1092 data->glEnable(GL_BLEND);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1093 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1094 }
3457
06e948183b59 Found a way to implement mask semantics in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 3455
diff changeset
1095 break;
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1096 case SDL_BLENDMODE_BLEND:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1097 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1098 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1099 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1100 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1101 case SDL_BLENDMODE_ADD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1102 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1103 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1104 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1105 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1106 case SDL_BLENDMODE_MOD:
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1107 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1108 data->glEnable(GL_BLEND);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1109 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1110 break;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1111 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1112 data->blendMode = blendMode;
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1113 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1114 }
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1115
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1116 static int
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1117 GL_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1118 {
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1119 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1120 int i;
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1121
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1122 GL_SetBlendMode(data, renderer->blendMode, 1);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1123
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1124 data->glColor4f((GLfloat) renderer->r * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1125 (GLfloat) renderer->g * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1126 (GLfloat) renderer->b * inv255f,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1127 (GLfloat) renderer->a * inv255f);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1128
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1129 data->glBegin(GL_POINTS);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1130 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1131 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1132 }
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1133 data->glEnd();
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1134
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1135 return 0;
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1136 }
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1137
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1138 static int
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1139 GL_RenderLines(SDL_Renderer * renderer, const SDL_Point * points, int count)
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1140 {
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1141 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1142 int i;
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1143
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1144 GL_SetBlendMode(data, renderer->blendMode, 1);
2901
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1145
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1146 data->glColor4f((GLfloat) renderer->r * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1147 (GLfloat) renderer->g * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1148 (GLfloat) renderer->b * inv255f,
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1149 (GLfloat) renderer->a * inv255f);
133601e3b255 Added RenderPiont() API
Sam Lantinga <slouken@libsdl.org>
parents: 2893
diff changeset
1150
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1151 if (count > 2 &&
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1152 points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1153 data->glBegin(GL_LINE_LOOP);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1154 /* GL_LINE_LOOP takes care of the final segment */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1155 --count;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1156 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1157 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1158 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1159 data->glEnd();
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1160 } else {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1161 data->glBegin(GL_LINE_STRIP);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1162 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1163 data->glVertex2f(0.5f + points[i].x, 0.5f + points[i].y);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1164 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1165 data->glEnd();
3474
1edb86163d62 Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents: 3473
diff changeset
1166
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1167 /* The line is half open, so we need one more point to complete it.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1168 * http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1169 * If we have to, we can use vertical line and horizontal line textures
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1170 * for vertical and horizontal lines, and then create custom textures
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1171 * for diagonal lines and software render those. It's terrible, but at
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1172 * least it would be pixel perfect.
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1173 */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1174 data->glBegin(GL_POINTS);
3533
40b9b0177e9a This fixes the OpenGL rendering test, at least with my ATI card...
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
1175 #if defined(__APPLE__) || defined(__WIN32__)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1176 /* Mac OS X and Windows seem to always leave the second point open */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1177 data->glVertex2f(0.5f + points[count-1].x, 0.5f + points[count-1].y);
3474
1edb86163d62 Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents: 3473
diff changeset
1178 #else
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1179 /* Linux seems to leave the right-most or bottom-most point open */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1180 int x1 = points[0].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1181 int y1 = points[0].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1182 int x2 = points[count-1].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1183 int y2 = points[count-1].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1184
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1185 if (x1 > x2) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1186 data->glVertex2f(0.5f + x1, 0.5f + y1);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1187 } else if (x2 > x1) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1188 data->glVertex2f(0.5f + x2, 0.5f + y2);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1189 } else if (y1 > y2) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1190 data->glVertex2f(0.5f + x1, 0.5f + y1);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1191 } else if (y2 > y1) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1192 data->glVertex2f(0.5f + x2, 0.5f + y2);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1193 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1194 #endif
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1195 data->glEnd();
3474
1edb86163d62 Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents: 3473
diff changeset
1196 }
3455
5a7b5760c875 Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents: 3454
diff changeset
1197
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1198 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1199 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1200
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1201 static int
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1202 GL_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1203 {
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1204 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1205 int i;
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1206
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1207 GL_SetBlendMode(data, renderer->blendMode, 1);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1208
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1209 data->glColor4f((GLfloat) renderer->r * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1210 (GLfloat) renderer->g * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1211 (GLfloat) renderer->b * inv255f,
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1212 (GLfloat) renderer->a * inv255f);
2936
066384910f50 iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents: 2927
diff changeset
1213
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1214 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1215 const SDL_Rect *rect = rects[i];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1216
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1217 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3533
diff changeset
1218 }
2925
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1219
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1220 return 0;
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1221 }
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1222
7e21f7662208 Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents: 2922
diff changeset
1223 static int
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1224 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1225 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1226 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1227 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1228 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1229 GLuint shader = 0;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1230 int minx, miny, maxx, maxy;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1231 GLfloat minu, maxu, minv, maxv;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1232
2275
12ea0fdc0df2 Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents: 2246
diff changeset
1233 if (texturedata->dirty.list) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1234 SDL_DirtyRect *dirty;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1235 void *pixels;
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1236 int bpp = bytes_per_pixel(texture->format);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1237 int pitch = texturedata->pitch;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1238
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1239 SetupTextureUpdate(data, texture, pitch);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1240 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1241 data->glBindTexture(texturedata->type, texturedata->texture);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1242 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1243 SDL_Rect *rect = &dirty->rect;
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1244 pixels =
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1245 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch +
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1246 rect->x * bpp);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1247 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y,
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1248 rect->w / texturedata->HACK_RYAN_FIXME,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1249 rect->h, texturedata->format,
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1250 texturedata->formattype, pixels);
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1251 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1252 SDL_ClearDirtyRects(&texturedata->dirty);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1253 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1254
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1255 minx = dstrect->x;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1256 miny = dstrect->y;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1257 maxx = dstrect->x + dstrect->w;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1258 maxy = dstrect->y + dstrect->h;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1259
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1260 minu = (GLfloat) srcrect->x / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1261 minu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1262 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1263 maxu *= texturedata->texw;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1264 minv = (GLfloat) srcrect->y / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1265 minv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1266 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1267 maxv *= texturedata->texh;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1268
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1269 data->glEnable(texturedata->type);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1270 data->glBindTexture(texturedata->type, texturedata->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1271
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1272 if (texture->modMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1273 data->glColor4f((GLfloat) texture->r * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1274 (GLfloat) texture->g * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1275 (GLfloat) texture->b * inv255f,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1276 (GLfloat) texture->a * inv255f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1277 } else {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1278 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1279 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1280
3458
0aed0755d1f1 Mike Gorchak to Sam
Sam Lantinga <slouken@libsdl.org>
parents: 3457
diff changeset
1281 GL_SetBlendMode(data, texture->blendMode, 0);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1282
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1283 /* Set up the shader for the copy, we have a special one for MASK */
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1284 shader = texturedata->shader;
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1285 if (texture->blendMode == SDL_BLENDMODE_MASK && !shader) {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1286 if (data->fragment_program_mask == 0) {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1287 data->fragment_program_mask =
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1288 compile_shader(data, GL_FRAGMENT_PROGRAM_ARB,
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1289 fragment_program_mask_source_code);
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1290 if (data->fragment_program_mask == 0) {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1291 /* That's okay, we'll just miss some of the blend semantics */
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1292 data->fragment_program_mask = ~0;
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1293 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1294 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1295 if (data->fragment_program_mask != ~0) {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1296 shader = data->fragment_program_mask;
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1297 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1298 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1299
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1300 if (texture->scaleMode != data->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1301 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1302 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1303 case SDL_TEXTURESCALEMODE_FAST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1304 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1305 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1306 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1307 GL_NEAREST);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1308 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1309 case SDL_TEXTURESCALEMODE_SLOW:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1310 case SDL_TEXTURESCALEMODE_BEST:
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1311 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1312 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1313 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER,
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1314 GL_LINEAR);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1315 break;
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1316 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1975
diff changeset
1317 data->scaleMode = texture->scaleMode;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1318 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1319
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1320 if (shader) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1321 data->glEnable(GL_FRAGMENT_PROGRAM_ARB);
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1322 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, shader);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1323 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1324
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1325 data->glBegin(GL_TRIANGLE_STRIP);
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1326 data->glTexCoord2f(minu, minv);
3472
fdd2f2e9cd97 Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents: 3470
diff changeset
1327 data->glVertex2f((GLfloat) minx, (GLfloat) miny);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1328 data->glTexCoord2f(maxu, minv);
3472
fdd2f2e9cd97 Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents: 3470
diff changeset
1329 data->glVertex2f((GLfloat) maxx, (GLfloat) miny);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1330 data->glTexCoord2f(minu, maxv);
3472
fdd2f2e9cd97 Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents: 3470
diff changeset
1331 data->glVertex2f((GLfloat) minx, (GLfloat) maxy);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1332 data->glTexCoord2f(maxu, maxv);
3472
fdd2f2e9cd97 Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents: 3470
diff changeset
1333 data->glVertex2f((GLfloat) maxx, (GLfloat) maxy);
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1334 data->glEnd();
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1335
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1336 if (shader) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1337 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1338 }
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1339
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1340 data->glDisable(texturedata->type);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1341
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1342 return 0;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1343 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1344
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1345 static int
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1346 GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1347 Uint32 pixel_format, void * pixels, int pitch)
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1348 {
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1349 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1350 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1351 GLint internalFormat;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1352 GLenum format, type;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1353 Uint8 *src, *dst, *tmp;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1354 int length, rows;
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1355
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1356 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) {
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1357 /* FIXME: Do a temp copy to a format that is supported */
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1358 SDL_SetError("Unsupported pixel format");
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1359 return -1;
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1360 }
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1361
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1362 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1363 data->glPixelStorei(GL_PACK_LSB_FIRST, 1);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1364 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) {
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1365 data->glPixelStorei(GL_PACK_LSB_FIRST, 0);
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1366 }
3446
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1367 data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1368 data->glPixelStorei(GL_PACK_ROW_LENGTH,
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1369 (pitch / bytes_per_pixel(pixel_format)));
3433
ad845d9835aa Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents: 3431
diff changeset
1370
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1371 data->glReadPixels(rect->x, (window->h-rect->y)-rect->h, rect->w, rect->h,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1372 format, type, pixels);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1373
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1374 /* Flip the rows to be top-down */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1375 length = rect->w * bytes_per_pixel(pixel_format);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1376 src = (Uint8*)pixels + (rect->h-1)*pitch;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1377 dst = (Uint8*)pixels;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1378 tmp = SDL_stack_alloc(Uint8, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1379 rows = rect->h / 2;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1380 while (rows--) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1381 SDL_memcpy(tmp, dst, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1382 SDL_memcpy(dst, src, length);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1383 SDL_memcpy(src, tmp, length);
3447
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1384 dst += pitch;
294b770c1989 Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents: 3446
diff changeset
1385 src -= pitch;
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1386 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1387 SDL_stack_free(tmp);
3440
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1388
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1389 return 0;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1390 }
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1391
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1392 static int
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1393 GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1394 Uint32 pixel_format, const void * pixels, int pitch)
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1395 {
3435
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1396 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1397 GLint internalFormat;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1398 GLenum format, type;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1399
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1400 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1401 /* FIXME: Do a temp copy to a format that is supported */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1402 SDL_SetError("Unsupported pixel format");
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1403 return -1;
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1404 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1405
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1406 /* FIXME: We need to copy the data and flip it */
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1407
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1408 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1409 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1410 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) {
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1411 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 0);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1412 }
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1413 data->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1414 data->glPixelStorei(GL_UNPACK_ROW_LENGTH,
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1415 (pitch / bytes_per_pixel(pixel_format)));
9f62f47d989b You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3433
diff changeset
1416
3446
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1417 data->glRasterPos2i(rect->x, rect->y);
0f969d273f65 First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3443
diff changeset
1418 data->glDrawPixels(rect->w, rect->h, format, type, pixels);
3440
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1419
e9502d56ae94 Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
1420 return 0;
3431
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1421 }
c8fbb27627d9 Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents: 3393
diff changeset
1422
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1423 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1424 GL_RenderPresent(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1425 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1426 SDL_GL_SwapWindow(renderer->window);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1427 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1428
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1429 static void
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1430 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1431 {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1432 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1433 GL_TextureData *data = (GL_TextureData *) texture->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1434
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1435 if (!data) {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1436 return;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1437 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1438 if (data->texture) {
1927
aeb8263d377a OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1439 renderdata->glDeleteTextures(1, &data->texture);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1440 }
1974
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1441 if (data->palette) {
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1442 SDL_free(data->palette);
70deaf574153 Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents: 1970
diff changeset
1443 }
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1444 if (data->pixels) {
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1445 SDL_free(data->pixels);
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1446 }
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1447 SDL_FreeDirtyRects(&data->dirty);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1448 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1449 texture->driverdata = NULL;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1450 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1451
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1974
diff changeset
1452 static void
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1453 GL_DestroyRenderer(SDL_Renderer * renderer)
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1454 {
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1455 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1456
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1457 if (data) {
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1458 if (data->context) {
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1459 if (data->GL_ARB_fragment_program_supported) {
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1460 data->glDisable(GL_FRAGMENT_PROGRAM_ARB);
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1461 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0);
3468
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1462 if (data->fragment_program_mask &&
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1463 data->fragment_program_mask != ~0) {
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1464 data->glDeleteProgramsARB(1,
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1465 &data->fragment_program_mask);
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1466 }
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1467 if (data->fragment_program_UYVY &&
789b97008d8a My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents: 3458
diff changeset
1468 data->fragment_program_UYVY != ~0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1469 data->glDeleteProgramsARB(1,
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2858
diff changeset
1470 &data->fragment_program_UYVY);
2835
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1471 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1472 }
f38257b5d936 Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents: 2833
diff changeset
1473
2328
91e601d9df8b re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents: 2295
diff changeset
1474 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1919
diff changeset
1475 SDL_GL_DeleteContext(data->context);
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1476 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1477 SDL_free(data);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1478 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1479 SDL_free(renderer);
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1480 }
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1481
1952
420716272158 Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents: 1928
diff changeset
1482 #endif /* SDL_VIDEO_RENDER_OGL */
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1483
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1484 /* vi: set ts=4 sw=4 expandtab: */