Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_FreeSurface.3 @ 2001:02108bfd6550
Actually, my silly logic bug was actually correct. :/
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 31 Aug 2006 23:16:48 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
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3 SDL_FreeSurface\- Frees (deletes) a SDL_Surface |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |