Mercurial > sdl-ios-xcode
annotate docs/html/sdlsempost.html @ 107:01fcac5d146e
Fixed crash in testsprite when using the -fast option (nobody caught this?)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 13 Jul 2001 10:20:43 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SemPost</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_SemWaitTimeout" | |
17 HREF="sdlsemwaittimeout.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SemValue" | |
20 HREF="sdlsemvalue.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlsemwaittimeout.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlsemvalue.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLSEMPOST" | |
71 >SDL_SemPost</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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76 NAME="AEN7621" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_SemPost -- Unlock a semaphore.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN7624" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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91 NAME="AEN7625" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h" | |
98 #include "SDL_thread.h"</PRE | |
99 ><P | |
100 ><CODE | |
101 ><CODE | |
102 CLASS="FUNCDEF" | |
103 >int <B | |
104 CLASS="FSFUNC" | |
105 >SDL_SemPost</B | |
106 ></CODE | |
107 >(SDL_sem *sem);</CODE | |
108 ></P | |
109 ><P | |
110 ></P | |
111 ></DIV | |
112 ></DIV | |
113 ><DIV | |
114 CLASS="REFSECT1" | |
115 ><A | |
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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116 NAME="AEN7631" |
0 | 117 ></A |
118 ><H2 | |
119 >Description</H2 | |
120 ><P | |
121 ><TT | |
122 CLASS="FUNCTION" | |
123 >SDL_SemPost</TT | |
124 > unlocks the semaphore pointed to by | |
125 <TT | |
126 CLASS="PARAMETER" | |
127 ><I | |
128 >sem</I | |
129 ></TT | |
130 > and atomically increments the semaphores value. | |
131 Threads that were blocking on the semaphore may be scheduled after this call | |
132 succeeds.</P | |
133 ><P | |
134 ><TT | |
135 CLASS="FUNCTION" | |
136 >SDL_SemPost</TT | |
137 > should be called after a semaphore is locked by a successful call to | |
138 <A | |
139 HREF="sdlsemwait.html" | |
140 >SDL_SemWait</A | |
141 >, | |
142 <A | |
143 HREF="sdlsemtrywait.html" | |
144 >SDL_SemTryWait</A | |
145 > or | |
146 <A | |
147 HREF="sdlsemwaittimeout.html" | |
148 >SDL_SemWaitTimeout</A | |
149 >.</P | |
150 ></DIV | |
151 ><DIV | |
152 CLASS="REFSECT1" | |
153 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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154 NAME="AEN7641" |
0 | 155 ></A |
156 ><H2 | |
157 >Return Value</H2 | |
158 ><P | |
159 >Returns <SPAN | |
160 CLASS="RETURNVALUE" | |
161 >0</SPAN | |
162 > if successful or | |
163 <SPAN | |
164 CLASS="RETURNVALUE" | |
165 >-1</SPAN | |
166 > if there was an error (leaving the semaphore unchanged).</P | |
167 ></DIV | |
168 ><DIV | |
169 CLASS="REFSECT1" | |
170 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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171 NAME="AEN7646" |
0 | 172 ></A |
173 ><H2 | |
174 >Examples</H2 | |
175 ><P | |
176 ><PRE | |
177 CLASS="PROGRAMLISTING" | |
178 >SDL_SemPost(my_sem);</PRE | |
179 ></P | |
180 ></DIV | |
181 ><DIV | |
182 CLASS="REFSECT1" | |
183 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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184 NAME="AEN7650" |
0 | 185 ></A |
186 ><H2 | |
187 >See Also</H2 | |
188 ><P | |
189 ><A | |
190 HREF="sdlcreatesemaphore.html" | |
191 ><TT | |
192 CLASS="FUNCTION" | |
193 >SDL_CreateSemaphore</TT | |
194 ></A | |
195 >, | |
196 <A | |
197 HREF="sdldestroysemaphore.html" | |
198 ><TT | |
199 CLASS="FUNCTION" | |
200 >SDL_DestroySemaphore</TT | |
201 ></A | |
202 >, | |
203 <A | |
204 HREF="sdlsemwait.html" | |
205 ><TT | |
206 CLASS="FUNCTION" | |
207 >SDL_SemWait</TT | |
208 ></A | |
209 >, | |
210 <A | |
211 HREF="sdlsemtrywait.html" | |
212 ><TT | |
213 CLASS="FUNCTION" | |
214 >SDL_SemTryWait</TT | |
215 ></A | |
216 >, | |
217 <A | |
218 HREF="sdlsemwaittimeout.html" | |
219 ><TT | |
220 CLASS="FUNCTION" | |
221 >SDL_SemWaitTimeout</TT | |
222 ></A | |
223 >, | |
224 <A | |
225 HREF="sdlsemvalue.html" | |
226 ><TT | |
227 CLASS="FUNCTION" | |
228 >SDL_SemValue</TT | |
229 ></A | |
230 ></P | |
231 ></DIV | |
232 ><DIV | |
233 CLASS="NAVFOOTER" | |
234 ><HR | |
235 ALIGN="LEFT" | |
236 WIDTH="100%"><TABLE | |
237 WIDTH="100%" | |
238 BORDER="0" | |
239 CELLPADDING="0" | |
240 CELLSPACING="0" | |
241 ><TR | |
242 ><TD | |
243 WIDTH="33%" | |
244 ALIGN="left" | |
245 VALIGN="top" | |
246 ><A | |
247 HREF="sdlsemwaittimeout.html" | |
248 >Prev</A | |
249 ></TD | |
250 ><TD | |
251 WIDTH="34%" | |
252 ALIGN="center" | |
253 VALIGN="top" | |
254 ><A | |
255 HREF="index.html" | |
256 >Home</A | |
257 ></TD | |
258 ><TD | |
259 WIDTH="33%" | |
260 ALIGN="right" | |
261 VALIGN="top" | |
262 ><A | |
263 HREF="sdlsemvalue.html" | |
264 >Next</A | |
265 ></TD | |
266 ></TR | |
267 ><TR | |
268 ><TD | |
269 WIDTH="33%" | |
270 ALIGN="left" | |
271 VALIGN="top" | |
272 >SDL_SemWaitTimeout</TD | |
273 ><TD | |
274 WIDTH="34%" | |
275 ALIGN="center" | |
276 VALIGN="top" | |
277 ><A | |
278 HREF="thread.html" | |
279 >Up</A | |
280 ></TD | |
281 ><TD | |
282 WIDTH="33%" | |
283 ALIGN="right" | |
284 VALIGN="top" | |
285 >SDL_SemValue</TD | |
286 ></TR | |
287 ></TABLE | |
288 ></DIV | |
289 ></BODY | |
290 ></HTML | |
291 > |