annotate include/SDL_name.h @ 4806:007567dbb8c1

Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author Eli Gottlieb <eligottlieb@gmail.com>
date Tue, 20 Jul 2010 12:42:43 -0400
parents d2d48e10f370
children
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Sam Lantinga <slouken@libsdl.org>
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1
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2 #ifndef _SDLname_h_
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3 #define _SDLname_h_
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4
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5 #if defined(__STDC__) || defined(__cplusplus)
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6 #define NeedFunctionPrototypes 1
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7 #endif
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8
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9 #define SDL_NAME(X) SDL_##X
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11 #endif /* _SDLname_h_ */