Sun, 09 Oct 2011 19:23:59 +0200 |
KarstenBock |
get_equipable now checks if wearer is valid and returns None if it is not. This will fix a falsely raised SlotInvalidError.
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Wed, 05 Oct 2011 10:54:56 +0200 |
KarstenBock |
Added belt and neck as equipment slots.
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Tue, 27 Sep 2011 16:27:36 +0200 |
KarstenBock |
saveable_fields property of components is now a List.
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Tue, 27 Sep 2011 15:54:46 +0200 |
KarstenBock |
Added saveable_fields to Equip.
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Tue, 27 Sep 2011 14:58:03 +0200 |
KarstenBock |
Added Base component, which has a saveable_fields property. It is supposed to be derived from, thus it is not in the components list.
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Thu, 22 Sep 2011 16:18:07 +0200 |
KarstenBock |
(Re)added setting of inventory and equipment in the object files.
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Wed, 21 Sep 2011 19:51:37 +0200 |
KarstenBock |
Fixed old equipable values not reset when equippin another equipable in its slot.
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Wed, 21 Sep 2011 17:39:07 +0200 |
KarstenBock |
Functions in equip.py will now correctly set the equipable's attributes.
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Wed, 21 Sep 2011 17:32:36 +0200 |
KarstenBock |
Added get_equipable and take_equipable functions.
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Wed, 21 Sep 2011 16:10:14 +0200 |
KarstenBock |
Changed "import bGrease" to "import parpg.bGrease".
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Wed, 21 Sep 2011 15:43:12 +0200 |
KarstenBock |
Added equip function.
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Wed, 21 Sep 2011 15:25:32 +0200 |
KarstenBock |
Added equipable component.
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