annotate behaviours/player.py @ 47:dd9bd93ec81c

Fixed NPC behaviour. NPCs are wandering around again.
author KarstenBock@gmx.net
date Wed, 07 Sep 2011 14:48:08 +0200
parents bf506f739322
children 1bdadb768bcf
rev   line source
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ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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1 # This file is part of PARPG.
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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2
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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3 # PARPG is free software: you can redistribute it and/or modify
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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4 # it under the terms of the GNU General Public License as published by
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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5 # the Free Software Foundation, either version 3 of the License, or
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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6 # (at your option) any later version.
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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7
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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8 # PARPG is distributed in the hope that it will be useful,
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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11 # GNU General Public License for more details.
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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12
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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13 # You should have received a copy of the GNU General Public License
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>.
ec5a55266f6a Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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15
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12071706020f Fixed error in setting the initial state of the NPC behaviour
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16 import base
12071706020f Fixed error in setting the initial state of the NPC behaviour
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17 from base import BaseBehaviour
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19 class PlayerBehaviour (BaseBehaviour):
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bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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20 def __init__(self, parent=None):
bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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21 super(PlayerBehaviour, self).__init__()
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22 self.parent = parent
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23 self.idle_counter = 1
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24 self.speed = 0
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25 self.nextAction = None
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26 self.agent = None
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27
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28 def onInstanceActionFinished(self, instance, action):
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29 """@type instance: ???
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30 @param instance: ???
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31 @type action: ???
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32 @param action: ???
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33 @return: None"""
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34 # First we reset the next behavior
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35 act = self.nextAction
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36 self.nextAction = None
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37 self.idle()
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38
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39 if act:
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40 act.execute()
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41
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42 if(action.getId() != 'stand'):
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43 self.idle_counter = 1
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44 else:
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45 self.idle_counter += 1