annotate entities/character.py @ 42:66a06de1bddc

Renamed dialog to dialogue
author KarstenBock@gmx.net
date Tue, 06 Sep 2011 14:37:54 +0200
parents ff3e395abf91
children 8f9e9f47c363
rev   line source
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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1 # This program is free software: you can redistribute it and/or modify
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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2 # it under the terms of the GNU General Public License as published by
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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3 # the Free Software Foundation, either version 3 of the License, or
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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4 # (at your option) any later version.
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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5
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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6 # This program is distributed in the hope that it will be useful,
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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7 # but WITHOUT ANY WARRANTY; without even the implied warranty of
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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8 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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9 # GNU General Public License for more details.
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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10
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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11 # You should have received a copy of the GNU General Public License
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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12 # along with this program. If not, see <http://www.gnu.org/licenses/>.
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ff3e395abf91 Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
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14 from bGrease import Entity
ff3e395abf91 Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
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15 from bGrease.geometry import Vec2d
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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17 class Character(Entity):
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18 def __init__(self, world, view_name, real_name, desc, statistics, max_bulk,
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59ea103917ae Added pos paramenter to the Character entity
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19 identifier, layer=None, behaviour=None, gfx=None,
59ea103917ae Added pos paramenter to the Character entity
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20 pos=Vec2d(0.0, 0.0), items=None
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59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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21 ):
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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22 self.characterstats.statistics = statistics
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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23
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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24 self.description.view_name = view_name
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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25 self.description.real_name = real_name
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26 self.description.desc = desc
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28 self.container.children = items or []
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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29 self.container.max_bulk = max_bulk
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59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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30
59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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31 self.fifeagent.identifier = identifier
59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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32 self.fifeagent.layer = layer
59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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33 self.fifeagent.behaviour = behaviour
59a4337f328f Added fifeagent as component to the Character entity and added a method that attaches the behaviour to the layer
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34 self.fifeagent.gfx = gfx
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59ea103917ae Added pos paramenter to the Character entity
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35 self.fifeagent.pos = pos