changeset 168:704145b96171

Fix to decrease the wander rate of the npcs.
author KarstenBock@gmx.net
date Sun, 09 Oct 2011 14:29:02 +0200
parents 097782ae9c77
children 87073af1d2d2
files src/parpg/behaviours/npc.py
diffstat 1 files changed, 4 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/parpg/behaviours/npc.py	Sun Oct 09 14:03:25 2011 +0200
+++ b/src/parpg/behaviours/npc.py	Sun Oct 09 14:29:02 2011 +0200
@@ -36,8 +36,11 @@
         # wander rate is the number of "IDLEs" before a wander step
         # this could be set for individual NPCs at load time
         # or thrown out altogether.
+        # HACK: 09.Oct.2011 Beliar
+        # I increased the wander rate to 900 since the idle method
+        # gets called way more often now.
         self.wanderCounter = 0
-        self.wanderRate = 9
+        self.wanderRate = 900
         
     def getTargetLocation(self):
         """@rtype: fife.Location