Mercurial > parpg-core
log src/parpg/gamestate.py @ 192:191f89a22303
age | author | description |
---|---|---|
Sun, 13 Nov 2011 17:19:14 +0100 | KarstenBock | Further work on the scripting system. |
Thu, 29 Sep 2011 18:09:56 +0200 | KarstenBock | Fixed Saving and Loading. |
Mon, 26 Sep 2011 15:44:42 +0200 | KarstenBock | Fixed moving between maps. |
Thu, 22 Sep 2011 16:18:07 +0200 | KarstenBock | (Re)added setting of inventory and equipment in the object files. |
Thu, 22 Sep 2011 14:39:00 +0200 | KarstenBock | Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary. |
Thu, 22 Sep 2011 14:29:28 +0200 | KarstenBock | The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object. |
Fri, 09 Sep 2011 15:47:43 +0200 | KarstenBock | Added meet and met methods from the old player object to the gamestate. |