Mercurial > parpg-core
annotate src/parpg/world.py @ 87:b764229a0fad
Added ChangeMap component.
author | KarstenBock@gmx.net |
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date | Sun, 18 Sep 2011 16:07:07 +0200 |
parents | c25c734bd2a7 |
children | 0319dcc47603 |
rev | line source |
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66
96af64cf3b81
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
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63
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1 from bGrease.world import * |
78
c25c734bd2a7
Modifications to make talking with npcs possible again. Special actions won't work yet though.
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2 from bGrease.component import Component |
63 | 3 |
30
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4 from parpg.mode import FifeMode |
63 | 5 from parpg import components |
27 | 6 |
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7 class World(FifeMode, BaseWorld): |
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8 |
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9 def __init__(self): |
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10 FifeMode.__init__(self) |
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11 BaseWorld.__init__(self) |
63 | 12 |
13 def configure(self): | |
14 """Configure the game world's components, systems and renderers""" | |
15 self.components.characterstats = components.CharacterStatistics() | |
16 self.components.containable = components.Containable() | |
17 self.components.container = components.Container() | |
18 self.components.description = components.Description() | |
67 | 19 self.components.dialogue = components.Dialogue() |
63 | 20 self.components.fifeagent = components.FifeAgent() |
21 self.components.lockable = components.Lockable() | |
22 self.components.usable = components.Usable() | |
87 | 23 self.components.change_map = components.ChangeMap() |
27 | 24 |
25 def pump(self, dt): | |
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26 for component in self.components: |
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27 if hasattr(component, "step"): |
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28 component.step(dt) |
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29 for system in self.systems: |
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parents:
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30 if hasattr(system, "step"): |
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parents:
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31 system.step(dt) |