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1 #############################################################################
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2 #
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3 # Copyright (c) 2010 by Casey Duncan and contributors
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4 # All Rights Reserved.
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5 #
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6 # This software is subject to the provisions of the MIT License
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7 # A copy of the license should accompany this distribution.
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8 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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9 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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10 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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11 #
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12 #############################################################################
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13
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14 __version__ = '$Id$'
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15
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16 __all__ = ('Vector',)
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17
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18 from grease.geometry import Vec2d
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19 import ctypes
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20 from math import sin, cos, radians
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21 import pyglet
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22
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23
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24 class Vector(object):
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25 """Renders shapes in a classic vector graphics style
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26
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27 :param scale: Scaling factor applied to shape vertices when rendered.
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28
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29 :param line_width: The line width provided to ``glLineWidth`` before rendering.
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30 If not specified or None, ``glLineWidth`` is not called, and the line
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31 width used is determined by the OpenGL state at the time of rendering.
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32
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33 :param anti_alias: If ``True``, OpenGL blending and line smoothing is enabled.
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34 This allows for fractional line widths as well. If ``False``, the blending
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35 and line smoothing modes are unchanged.
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36
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37 :param corner_fill: If true (the default), the shape corners will be filled
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38 with round points when the ``line_width`` exceeds 2.0. This improves
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39 the visual quality of the rendering at larger line widths at some
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40 cost to performance. Has no effect if ``line_width`` is not specified.
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41
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42 :param position_component: Name of :class:`grease.component.Position`
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43 component to use. Shapes rendered are offset by the entity positions.
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44
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45 :param renderable_component: Name of :class:`grease.component.Renderable`
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46 component to use. This component specifies the entities to be
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47 rendered and their base color.
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48
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49 :param shape_component: Name of :class:`grease.component.Shape`
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50 component to use. Source of the shape vertices for each entity.
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51
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52 The entities rendered are taken from the intersection of he position,
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53 renderable and shape components each time :meth:`draw` is called.
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54 """
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55
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56 CORNER_FILL_SCALE = 0.6
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57 CORNER_FILL_THRESHOLD = 2.0
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58
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59 def __init__(self, scale=1.0, line_width=None, anti_alias=True, corner_fill=True,
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60 position_component='position',
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61 renderable_component='renderable',
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62 shape_component='shape'):
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63 self.scale = float(scale)
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64 self.corner_fill = corner_fill
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65 self.line_width = line_width
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66 self.anti_alias = anti_alias
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67 self._max_line_width = None
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68 self.position_component = position_component
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69 self.renderable_component = renderable_component
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70 self.shape_component = shape_component
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71
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72 def set_world(self, world):
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73 self.world = world
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74
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75 def _generate_verts(self):
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76 """Generate vertex and index arrays for rendering"""
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77 vert_count = sum(len(shape.verts) + 1
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78 for shape, ignored, ignored in self.world.components.join(
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79 self.shape_component, self.position_component, self.renderable_component))
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80 v_array = (CVertColor * vert_count)()
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81 if vert_count > 65536:
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82 i_array = (ctypes.c_uint * 2 * vert_count)()
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83 i_size = pyglet.gl.GL_UNSIGNED_INT
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84 else:
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85 i_array = (ctypes.c_ushort * (2 * vert_count))()
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86 i_size = pyglet.gl.GL_UNSIGNED_SHORT
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87 v_index = 0
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88 i_index = 0
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89 scale = self.scale
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90 rot_vec = Vec2d(0, 0)
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91 for shape, position, renderable in self.world.components.join(
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92 self.shape_component, self.position_component, self.renderable_component):
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93 shape_start = v_index
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94 angle = radians(-position.angle)
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95 rot_vec.x = cos(angle)
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96 rot_vec.y = sin(angle)
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97 r = int(renderable.color.r * 255)
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98 g = int(renderable.color.g * 255)
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99 b = int(renderable.color.b * 255)
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100 a = int(renderable.color.a * 255)
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101 for vert in shape.verts:
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102 vert = vert.cpvrotate(rot_vec) * scale + position.position
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103 v_array[v_index].vert.x = vert.x
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104 v_array[v_index].vert.y = vert.y
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105 v_array[v_index].color.r = r
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106 v_array[v_index].color.g = g
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107 v_array[v_index].color.b = b
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108 v_array[v_index].color.a = a
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109 if v_index > shape_start:
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110 i_array[i_index] = v_index - 1
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111 i_index += 1
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112 i_array[i_index] = v_index
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113 i_index += 1
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114 v_index += 1
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115 if shape.closed and v_index - shape_start > 2:
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116 i_array[i_index] = v_index - 1
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117 i_index += 1
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118 i_array[i_index] = shape_start
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119 i_index += 1
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120 return v_array, i_size, i_array, i_index
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121
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122 def draw(self, gl=pyglet.gl):
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123 vertices, index_size, indices, index_count = self._generate_verts()
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124 if index_count:
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125 if self.anti_alias:
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126 gl.glEnable(gl.GL_LINE_SMOOTH)
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127 gl.glHint(gl.GL_LINE_SMOOTH_HINT, gl.GL_NICEST)
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128 gl.glEnable(gl.GL_BLEND)
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129 gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
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130 gl.glPushClientAttrib(gl.GL_CLIENT_VERTEX_ARRAY_BIT)
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131 gl.glEnableClientState(gl.GL_VERTEX_ARRAY)
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132 gl.glEnableClientState(gl.GL_COLOR_ARRAY)
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133 gl.glVertexPointer(
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134 2, gl.GL_FLOAT, ctypes.sizeof(CVertColor), ctypes.pointer(vertices))
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135 gl.glColorPointer(
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136 4, gl.GL_UNSIGNED_BYTE, ctypes.sizeof(CVertColor),
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137 ctypes.pointer(vertices[0].color))
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138 if self.line_width is not None:
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139 gl.glLineWidth(self.line_width)
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140 if self._max_line_width is None:
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141 range_out = (ctypes.c_float * 2)()
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142 gl.glGetFloatv(gl.GL_ALIASED_LINE_WIDTH_RANGE, range_out)
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143 self._max_line_width = float(range_out[1]) * self.CORNER_FILL_SCALE
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144 if self.corner_fill and self.line_width > self.CORNER_FILL_THRESHOLD:
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145 gl.glEnable(gl.GL_POINT_SMOOTH)
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146 gl.glPointSize(
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147 min(self.line_width * self.CORNER_FILL_SCALE, self._max_line_width))
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148 gl.glDrawArrays(gl.GL_POINTS, 0, index_count)
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149 gl.glDrawElements(gl.GL_LINES, index_count, index_size, ctypes.pointer(indices))
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150 gl.glPopClientAttrib()
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151
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152
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153 class CVert(ctypes.Structure):
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154 _fields_ = [("x", ctypes.c_float), ("y", ctypes.c_float)]
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155
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156 class CColor(ctypes.Structure):
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157 _fields_ = [
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158 ("r", ctypes.c_ubyte),
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159 ("g", ctypes.c_ubyte),
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160 ("b", ctypes.c_ubyte),
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161 ("a", ctypes.c_ubyte),
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162 ]
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163
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164 class CVertColor(ctypes.Structure):
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165 _fields_ = [("vert", CVert), ("color", CColor)]
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166
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