Mon, 12 Apr 2010 20:41:24 +0000 |
prock |
Added enemy explosions and other animations.
|
Mon, 12 Apr 2010 19:01:41 +0000 |
prock |
Added player ship animations including flash and explode.
|
Mon, 12 Apr 2010 12:21:27 +0000 |
prock |
Projectiles from enemy ships no longer destroy other enemies.
|
Fri, 09 Apr 2010 21:42:28 +0000 |
prock |
Fixed bounding boxes.
|
Fri, 09 Apr 2010 17:35:52 +0000 |
prock |
Player death is now handled a bit nicer.
|
Thu, 08 Apr 2010 21:26:46 +0000 |
prock |
Fixed a small bug where projectiles are not updated when it is game over.
|
Thu, 08 Apr 2010 21:18:36 +0000 |
prock |
Player now has 3 lives and will receive a game over message once they are used up.
|
Wed, 07 Apr 2010 21:26:26 +0000 |
prock |
Moved guis to their own file.
|
Wed, 07 Apr 2010 19:37:42 +0000 |
prock |
Added the ability to pause the game.
|
Tue, 06 Apr 2010 21:25:10 +0000 |
prock |
Time is now managed by the Scene object.
|
Tue, 06 Apr 2010 19:12:41 +0000 |
prock |
Scene now gets updated when an object moves from one node to another.
|
Sat, 03 Apr 2010 19:19:33 +0000 |
prock |
Added different enemy types which behave differently.
|
Thu, 01 Apr 2010 21:14:23 +0000 |
prock |
Movement shouldn't be dependent on framerate anymore.
|
Thu, 01 Apr 2010 19:26:56 +0000 |
prock |
Added score keeping ability.
|
Thu, 01 Apr 2010 18:44:01 +0000 |
prock |
Added object bounding boxes.
|