Mon, 31 May 2010 21:37:10 +0000 |
prock |
Added the move command.
|
Mon, 31 May 2010 20:25:46 +0000 |
prock |
Some misc code cleanup.
|
Mon, 31 May 2010 18:44:48 +0000 |
prock |
Added custom exceptions.
|
Mon, 31 May 2010 17:45:04 +0000 |
prock |
Doing some re-factoring.
|
Sat, 29 May 2010 17:52:07 +0000 |
nihathrael |
Setting Extension:
|
Sat, 29 May 2010 17:27:49 +0000 |
nihathrael |
Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
|
Fri, 28 May 2010 21:47:59 +0000 |
prock |
Added the spawn console command.
|
Fri, 28 May 2010 20:10:33 +0000 |
prock |
Added the loadActor and loadItem functions so you can load single items at any time.
|
Fri, 28 May 2010 16:25:00 +0000 |
prock |
Changed the quest format in the object xml file.
|
Fri, 28 May 2010 14:52:56 +0000 |
prock |
Cleaned up the createScene function.
|
Fri, 28 May 2010 14:49:43 +0000 |
vtchill |
removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
|
Fri, 28 May 2010 04:15:56 +0000 |
prock |
Added the goldstack image as I forgot to add it before.
|
Thu, 27 May 2010 21:34:36 +0000 |
prock |
Added the GoldStack item class. The scene now loads the goldstack and assigns it's value based on the maps objects file.
|
Thu, 27 May 2010 21:11:37 +0000 |
prock |
Multiple quests now work.
|
Thu, 27 May 2010 18:29:20 +0000 |
prock |
Enabling the FloatingTextRenderer for the RPG demo. The NPC now complains at you if he doesn't have a quest to give you.
|