Mercurial > fife-parpg
log engine/python/fife/extensions/soundmanager.py @ 697:ecaa4d98f05f tip
age | author | description |
---|---|---|
Fri, 22 Oct 2010 16:01:57 +0000 | prock | * The RPG and Shooter demos now clear the screen when in OpenGL mode |
Thu, 14 Oct 2010 15:52:43 +0000 | prock | * Modified the sound manager to better take care of sound clips. (Hope this fixes the crash at the end of the shooter demo) |
Fri, 02 Jul 2010 14:41:27 +0000 | prock | - Updated the soundmanager extension to reflect changes made in last commit. |
Fri, 14 May 2010 21:40:56 +0000 | prock | Positional sounds now work. There are some odd things happening when the sound does not have positional data and I assign the listeners position to the emitters position. There is a little more work required here. |
Fri, 14 May 2010 20:28:05 +0000 | prock | Added listener position to the soundmanager. |
Fri, 14 May 2010 16:23:52 +0000 | nihathrael | Added positioning to the soundmanager classes |