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fife-parpg
log engine/python/fife/extensions/fife_timer.py @ 697:
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Fri, 17 Sep 2010 19:55:15 +0000
prock
This is a more permanent fix for the timer issues. Pychan was using the timers incorrectly. This has now been fixed. It has eliminated the need to have global lists of timers in fife_timer. This has not been tested extensivly.
Thu, 16 Sep 2010 16:46:17 +0000
prock
This is a temporary fix for the timer issue which causes random segfaults. Timers are no longer deleted prematurely.
Wed, 19 May 2010 15:11:46 +0000
prock
Removing some debug print statements in the fife_timer module.
Wed, 19 May 2010 15:10:34 +0000
prock
Fixed a small problem with the fife timer library. There was a problem with UH when clicking on certain buttons on the main menu which cased a hang/crash. The timer now stops itself before executing the callback.
Tue, 11 May 2010 21:30:55 +0000
prock
Added a new log module called Script. This should be used by the python modules.
Mon, 10 May 2010 15:54:21 +0000
prock
Fixing the epydoc markup. Did some more commenting.
Fri, 07 May 2010 21:07:27 +0000
prock
Moved the SoundManager and the 2D math function (helpers) from the shooter demo to the fife extensions.
Tue, 04 May 2010 12:50:09 +0000
prock
Small fix to fife_timer. The import line didn't work for some reason.
Mon, 03 May 2010 19:58:16 +0000
prock
Moved the shooter demo Timer() class to helpers.py.
Mon, 11 Jan 2010 23:34:52 +0000
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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