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fife-parpg
log engine/core/view/renderers/genericrenderer.cpp @ 697:
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Sun, 21 Nov 2010 15:58:14 +0000
helios2000
* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Sun, 08 Aug 2010 11:49:09 +0000
helios2000
* Fixed the location segfault of the genericrenderer. fixes[ticket:446]
Sat, 07 Aug 2010 16:36:35 +0000
helios2000
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
Sat, 31 Jul 2010 17:46:19 +0000
helios2000
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
Thu, 29 Apr 2010 13:51:45 +0000
helios2000
* Merged the view performance branch back into trunk. fixes[ticket:419]
Wed, 24 Mar 2010 16:11:30 +0000
helios2000
* Fixed GenericRenderer, now it only render to a specific layer. If the node is only a point then it used the last active layer. fixes #[ticket:458]
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