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fife-parpg
log engine/core/video/sdl/renderbackendsdl.cpp @ 697:
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Mon, 08 Nov 2010 21:36:38 +0000
prock
* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Mon, 08 Nov 2010 20:37:31 +0000
prock
* This fixes the case were the engine would clear the screen twice
Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Thu, 21 Oct 2010 18:50:50 +0000
prock
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
Fri, 15 Oct 2010 18:54:34 +0000
prock
* Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
Fri, 08 Oct 2010 21:22:02 +0000
prock
* Added the ability to query the current running screen mode
Thu, 07 Oct 2010 19:39:58 +0000
prock
* Small fix for gcc on Linux. It didn't like passing a const char* to a function that requires a char*.
Thu, 07 Oct 2010 18:37:02 +0000
prock
* Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
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