log engine/core/video/opengl/renderbackendopengl.h @ 697:ecaa4d98f05f tip

age author description
2010-11-05 helios2000 * Merged the light branch back into trunk.
2010-10-21 prock * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
2010-10-08 prock * Added the ability to query the current running screen mode
2010-10-07 prock * Added the ability to set/get the video driver used using the settings interface. Note that the default driver for the OS will be used unless explicitly specified.
2010-10-06 prock * Added the clearBackBuffer() function to the renderbackends.
2010-10-06 prock * Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
2010-10-05 prock * Added drawRectangle() and fillRectangle() functions to the renderers
2010-08-07 helios2000 * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
2010-07-31 helios2000 * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
2010-02-23 prock Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
2010-02-20 vtchill A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
2008-07-16 spq allow clients to set a custom window title and icon
2008-07-13 mvbarracuda * Final LGPL switch step by adjusting the file headers
2008-06-29 mvbarracuda * Datasets becomes the new trunk and retires after that :-)