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fife-parpg
log engine/core/video/cursor.cpp @ 697:
ecaa4d98f05f
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Thu, 21 Oct 2010 18:50:50 +0000
prock
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
Wed, 03 Feb 2010 18:59:34 +0000
helios2000
* Added a getX/getY command to the cursor
Mon, 11 Jan 2010 23:34:52 +0000
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
Fri, 19 Jun 2009 17:36:16 +0000
cheesesucker
* Replaced preprocessor variable __linux__ with __unix__
Tue, 09 Jun 2009 01:09:05 +0000
cheesesucker
A workaround for a bug in SDL which makes the cursor jump when SDL_ShowCursor() is called. This patch does not completely fix the problem, but at least makes the editor usable in fullscreen mode.
Mon, 08 Jun 2009 19:56:54 +0000
cheesesucker
* Cursor will now respect image shift values when drawing the cursor
Mon, 08 Jun 2009 16:00:02 +0000
cheesesucker
Merged editor_rewrite branch to trunk.
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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