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fife-parpg
log engine/core/util/time/timeevent.cpp @ 697:
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Fri, 30 Apr 2010 15:33:27 +0000
prock
Added SoundEmitter::getDecodedLength and SoundEmitter::getDuration. The getDuration function will allow a timer to be registered to fire after the sound has been played. This is not a callback as requested but it does provide the functionality if required. I will be committing an example of it in the shooter demo shortly. [t:346]
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