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fife-parpg
log engine/core/pathfinder/routepather/routepathersearch.h @ 697:
ecaa4d98f05f
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Mon, 11 Jan 2010 23:34:52 +0000
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
Fri, 14 Aug 2009 00:00:58 +0000
wenlin_fife
merged the pathfinding branch to trunk
Mon, 06 Jul 2009 19:51:22 +0000
mvbarracuda
* Reverting revisions 2937 - 2947; these have been pathfinding related changes that partially broke some FIFE-based 3rd party games
Fri, 03 Jul 2009 05:11:54 +0000
vtchill
Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
Tue, 30 Jun 2009 20:03:02 +0000
wenlin_fife
Added destructor to the routepathersearch class.
Fri, 26 Jun 2009 18:04:57 +0000
wenlin_fife
combine routepathersearch and search class to clean up the code.
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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