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fife-parpg
log engine/core/model/model.cpp @ 697:
ecaa4d98f05f
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Mon, 27 Sep 2010 21:18:24 +0000
prock
Removed the remaining size_t references that affected the FIFE API and replaced them with more appropriate definitions. The remaining size_t definitions will remain as they wont cause any issues. fixes[t:152]
Mon, 13 Sep 2010 19:00:12 +0000
prock
Fixed a few compiler warning messages. Also removed a bunch of extra whitespace.
Sat, 21 Aug 2010 15:44:03 +0000
chewie
- tested & applied patch by Helios
Fri, 12 Feb 2010 06:34:50 +0000
vtchill
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
Thu, 09 Oct 2008 08:23:13 +0000
phoku
Cleaned the basic model up. Code is cleaner now and a bit faster.
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Sat, 12 Jul 2008 02:50:09 +0000
jwt
Added methods for removing Objects from the Model.
Fri, 11 Jul 2008 15:42:54 +0000
jasoka
moved grid ownership to model in similar way as with pathers
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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