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fife-parpg
log engine/core/controller/engine.cpp @ 697:
ecaa4d98f05f
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Sat, 18 Jun 2011 00:28:40 -1000
M. George Hansen
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
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Fri, 10 Jun 2011 23:37:46 -1000
M. George Hansen
Merged in the VFS fix for absolute paths from FIFE svn trunk.
Fri, 10 Jun 2011 23:36:14 -1000
M. George Hansen
Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
Fri, 10 Jun 2011 23:35:30 -1000
M. George Hansen
Added pre- and post-rendering hooks for executing custom rendering code.
Mon, 08 Nov 2010 21:36:38 +0000
prock
* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Mon, 08 Nov 2010 18:06:05 +0000
prock
* More updates to CHANGES
Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Thu, 21 Oct 2010 18:50:50 +0000
prock
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
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