Mercurial > fife-parpg
log engine/core/audio/soundemitter.i @ 697:ecaa4d98f05f tip
age | author | description |
---|---|---|
Fri, 02 Jul 2010 06:02:21 +0000 | helios2000 | * Changed getID() to getId(). fixes[ticket:461] |
Fri, 30 Apr 2010 15:33:27 +0000 | prock | Added SoundEmitter::getDecodedLength and SoundEmitter::getDuration. The getDuration function will allow a timer to be registered to fire after the sound has been played. This is not a callback as requested but it does provide the functionality if required. I will be committing an example of it in the shooter demo shortly. [t:346] |
Mon, 11 Jan 2010 23:34:52 +0000 | vtchill | bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife. |
Sun, 25 Jan 2009 12:49:27 +0000 | nihathrael | * Fixed a small typo: soundemitter:setRoleoff -> soundemitter:setRolloff |