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fife-parpg
log demos/shooter/scripts/world.py @ 697:
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Fri, 05 Nov 2010 15:21:10 +0000
helios2000
* Merged the light branch back into trunk.
Fri, 28 May 2010 14:49:43 +0000
vtchill
removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
Tue, 18 May 2010 14:48:33 +0000
prock
Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
Wed, 12 May 2010 16:09:46 +0000
prock
Added the fife_settings.py extension. This provides a small utility class for loading and saving settings along with a dialog box for setting screen resolution and other things.
Tue, 11 May 2010 21:30:55 +0000
prock
Added a new log module called Script. This should be used by the python modules.
Mon, 10 May 2010 15:54:21 +0000
prock
Fixing the epydoc markup. Did some more commenting.
Fri, 07 May 2010 21:07:27 +0000
prock
Moved the SoundManager and the 2D math function (helpers) from the shooter demo to the fife extensions.
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