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fife-parpg
log demos/rpg/scripts/rpg.py @ 697:
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Mon, 08 Nov 2010 21:36:38 +0000
prock
* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Fri, 22 Oct 2010 16:01:57 +0000
prock
* The RPG and Shooter demos now clear the screen when in OpenGL mode
Mon, 28 Jun 2010 15:43:42 +0000
prock
Updated the basicapplication extension to initialize pychan and modal execution. Also fixed the demos and editor to reflect this change.
Wed, 23 Jun 2010 19:20:24 +0000
prock
Lots of changes.
Tue, 15 Jun 2010 17:53:20 +0000
prock
Added QuestManager. The player can now move from map to map and the state of the quests remains persistent. Both quests the NPC gives you are now completable. Still have to clean up the quest loading code.
Wed, 02 Jun 2010 21:43:03 +0000
prock
Items can now be serialized/deserialized to/from disk. I haven't finished actors yet. This allows for persistent states when you enter/leave maps.
Mon, 31 May 2010 20:25:46 +0000
prock
Some misc code cleanup.
Mon, 31 May 2010 17:45:04 +0000
prock
Doing some re-factoring.
Fri, 21 May 2010 20:33:43 +0000
prock
Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
Fri, 21 May 2010 17:31:08 +0000
prock
Added the Scene which loads the town map. It is no longer a black screen demo.
Thu, 20 May 2010 21:12:23 +0000
prock
There is now a main menu. You can also view the credits. Taking a screenshot and opening the console should also work.
Thu, 20 May 2010 19:55:19 +0000
prock
Adding the RPG demo. This is basically empty at the moment. Currently it will start with a black screen.
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