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fife-parpg
log engine/core/video/sdl/renderbackendsdl.cpp @ 636:
f7863bfa92cd
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Wed, 06 Oct 2010 15:49:53 +0000
prock
* Added the clearBackBuffer() function to the renderbackends.
Wed, 06 Oct 2010 14:09:24 +0000
prock
* Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
Tue, 05 Oct 2010 15:44:16 +0000
prock
* Added drawRectangle() and fillRectangle() functions to the renderers
Fri, 13 Aug 2010 16:33:36 +0000
helios2000
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
Sat, 07 Aug 2010 16:36:35 +0000
helios2000
* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
Sat, 31 Jul 2010 17:46:19 +0000
helios2000
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
Tue, 23 Feb 2010 19:25:59 +0000
prock
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
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