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fife-parpg
log engine/core/view/camera.h @ 526:
c916d7b7de1c
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Thu, 29 Apr 2010 13:51:45 +0000
helios2000
* Merged the view performance branch back into trunk. fixes[ticket:419]
Fri, 12 Feb 2010 06:34:50 +0000
vtchill
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
Fri, 29 Jan 2010 21:03:51 +0000
prock
Moved getAngleBetween() form Camera to angles.h and updated it to not use the camera angle in it's calculation.
Mon, 24 Aug 2009 23:08:53 +0000
cheesesucker
* Added setId to Layer, Map, Object and Camera
Wed, 25 Mar 2009 14:17:59 +0000
phoku
Fixed second camera in rio.
Sat, 14 Mar 2009 02:42:49 +0000
vtchill
making header files self-sufficient so they can be compiled in isolation.
Fri, 13 Mar 2009 02:27:14 +0000
vtchill
the function getAttached() in FIFE::Camera was returning a FIFE::Instance* but the function return value was a bool. Changed the function so now its prototype is correct.
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Mon, 07 Jul 2008 01:40:57 +0000
spq
* new function which lists instances in a rect
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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