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fife-parpg
log tools/editor/plugins/ObjectEdit.py @ 660:
b0733d998d0f
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Fri, 27 Aug 2010 12:59:50 +0000
chewie
- re-arranged the ObjectEdit gui to avoid misunderstandings;
Sat, 13 Mar 2010 12:05:17 +0000
chewie
- added support to set instance ids of animated objects to ObjectEdit plugin
Tue, 02 Mar 2010 10:50:53 +0000
chewie
- merged change_offset code into one function
Tue, 02 Mar 2010 10:10:59 +0000
chewie
- fixed small bug in object saving
Mon, 01 Feb 2010 21:18:09 +0000
chewie
- fixed small bug in the animation viewer (previous / next frame now jump to the last / first frame)
Wed, 27 Jan 2010 21:15:24 +0000
chewie
- added getActionImageAngles() to fetch animation angles
Thu, 21 Jan 2010 21:22:45 +0000
prock
Put the correct header back in
Thu, 21 Jan 2010 17:29:54 +0000
prock
Added the correct header to a few of the editor files.
Mon, 11 Jan 2010 23:34:52 +0000
vtchill
bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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