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fife-parpg
log engine/core/controller/engine.cpp @ 347:
7fa5451d685d
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2009-08-14
wenlin_fife
clean up the code
2009-08-14
wenlin_fife
merged the pathfinding branch to trunk
2009-07-06
mvbarracuda
* Reverting revisions 2937 - 2947; these have been pathfinding related changes that partially broke some FIFE-based 3rd party games
2009-06-24
wenlin_fife
remove the reference of the LinearPather
2009-06-21
mvbarracuda
* Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
2008-10-14
phoku
input_rework merged!
2008-10-09
phoku
* Fixed a scons issue, where libraries checked for C instead of C++
2008-07-18
spq
increased felt responsiveness by first processing events and then drawing the screen
2008-07-16
spq
allow clients to set a custom window title and icon
2008-07-13
mvbarracuda
* Final LGPL switch step by adjusting the file headers
2008-07-11
jasoka
moved grid ownership to model in similar way as with pathers
2008-07-11
spq
* remove geometric renderer, its not replaced by the more functional generic renderern
2008-07-11
spq
add image and text renderer to generic renderer
2008-07-11
spq
add generic renderer
2008-07-07
spq
- add geometric renderer, can currently only draw liens.
2008-06-29
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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