log engine/core/controller/engine.cpp @ 695:47d58c7a95d7

age author description
Fri, 10 Jun 2011 23:36:14 -1000 M. George Hansen Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
Fri, 10 Jun 2011 23:35:30 -1000 M. George Hansen Added pre- and post-rendering hooks for executing custom rendering code.
Mon, 08 Nov 2010 21:36:38 +0000 prock * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
Mon, 08 Nov 2010 18:06:05 +0000 prock * More updates to CHANGES
Fri, 05 Nov 2010 15:21:10 +0000 helios2000 * Merged the light branch back into trunk.
Thu, 21 Oct 2010 18:50:50 +0000 prock * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
Fri, 15 Oct 2010 18:54:34 +0000 prock * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
Fri, 15 Oct 2010 15:13:10 +0000 prock * The engine now checks to make sure the selected driver is supported by the users OS.