Mercurial > fife-parpg
graph
- * Removed unused files containing the unused GUIEventListener class.2010-10-04, by prock
- * GLImage now uses the optimal next power of 2 size for both width and height.2010-10-04, by prock
- * Applied GreyGhosts patch to fife_settings. Allows the user to load the gui XML whenever they want. Also returns a reference to the dialog so it can be worked with outside of fife_settings.2010-10-04, by prock
- * This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend2010-10-01, by prock
- * Removed the "trigger" system as it was not in use and very incomplete. I couldn't come up with a good reason why it should be part of event channel either. The trigger system is scheduled for a future release anyway.2010-10-01, by prock
- * Moving the math constants to the FIFE namespace2010-10-01, by prock
- * Templatized Rect to extend it's functionality beyond integers2010-10-01, by prock
- * Removed the image chunking size variable from engine settings.2010-10-01, by prock
- * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.2010-09-30, by prock
- * Updated the changelog2010-09-29, by prock
- Removing libpng from ext and removed the libpng build command from the ext2010-09-28, by prock
- Removed the remaining size_t references that affected the FIFE API and replaced them with more appropriate definitions. The remaining size_t definitions will remain as they wont cause any issues. fixes[t:152]2010-09-27, by prock
- Added a simple percentage bar widget along with a quick demo in the sliders portion of the pychan_demo. Note: I have not tested the foreground image feature yet. fixes[t:411]2010-09-27, by prock
- Fixed a small bug where the widgets were not being updated with new data when the default settings were loaded.2010-09-27, by prock
- Added the ability to specify the default settings filename. Also added the serializer get property.2010-09-27, by prock
- Renaming pychan_test.py to pychan_demo.py to make it a bit more obvious which file to execute.2010-09-24, by prock
- Added the ability to use a custom serializer with the fife.Setting class.2010-09-22, by prock
- Fixed the floating text renderer in the rpg demo.2010-09-21, by prock
- Added the marker_length property to the slider widget. This allows you to set the length of the value marker in the slider.2010-09-21, by prock
- Added the step_length property to the slider widget. close[t:482]2010-09-21, by prock
- The last commit did not solve the random segfault issue in linux. I have added a deadtimer list to pychan's EventListenerBase which takes care of the issue (for now).2010-09-20, by prock
- This is a more permanent fix for the timer issues. Pychan was using the timers incorrectly. This has now been fixed. It has eliminated the need to have global lists of timers in fife_timer. This has not been tested extensivly.2010-09-17, by prock
- This is a temporary fix for the timer issue which causes random segfaults. Timers are no longer deleted prematurely.2010-09-16, by prock
- Fixed a few compiler warning messages. Also removed a bunch of extra whitespace.2010-09-13, by prock
- Fixed incorrect usage of the SWIG %apply directive. This is meant to be used to retrieve output values from arguments only. See http://www.swig.org/Doc1.3/Arguments.html2010-09-13, by prock
- * Fixed a bug in glimage.cpp. Now scale_x and scale_y is used.2010-09-08, by helios2000
- fixed small memory leak in map destructor; cameras were not being deleted when the map was deleted.2010-09-06, by vtchill
- fixed the write_instances function so that it saves the stack position variable of the instance visual when saving the map.2010-09-05, by vtchill
- - added new pychan demo: gui animations2010-08-27, by chewie
- - re-arranged the ObjectEdit gui to avoid misunderstandings;2010-08-27, by chewie
- - added some documentation to filebrowser module2010-08-26, by chewie
- - typo? what typo? :P2010-08-24, by chewie
- - corrected example in docstring2010-08-23, by chewie
- - tested & applied patch by Helios2010-08-21, by chewie
- - added licence informations for gimp icon2010-08-19, by chewie
- - tested & applied Beliar's patch for the scrollarea widget2010-08-19, by chewie
- * Added getVolume() to the SoundManager.2010-08-14, by helios2000
- * Improved addTransparentArea(). Now you can set a list with namespaces.2010-08-13, by helios2000
- - added label to colortester2010-08-13, by chewie
- * Fixed a bug in RenderBackendSDL, the clip area was not properly set.2010-08-13, by helios2000
- * Added checks to setRotation() and setLocation() to prevent performance decrease.2010-08-13, by helios2000
- Added getNextLocation() to the python interface file for the abstract pather.2010-08-11, by prock
- - added small addition to pychan documentation - not sure if we should file a bug ticket here:2010-08-08, by chewie
- - added debug flag to loaders to enable/disable annoying print spam on maploading2010-08-08, by chewie
- * Fixed the location segfault of the genericrenderer. fixes[ticket:446]2010-08-08, by helios2000
- * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.2010-08-07, by helios2000
- * Improved the floatingtextrenderer. You can now set a background speech quad.2010-08-03, by helios2000
- - small fix due to latest changes on Floatingtextrenderer (renderer has to be enabled)2010-08-02, by chewie
- * I forgot the new swig files :/2010-07-31, by helios2000
- * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.2010-07-31, by helios2000
- reverted last changes.2010-07-30, by vtchill
- commit to test new repository space.2010-07-30, by vtchill
- Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available.2010-07-05, by prock
- - Updated the soundmanager extension to reflect changes made in last commit.2010-07-02, by prock
- * Changed getID() to getId(). fixes[ticket:461]2010-07-02, by helios2000
- * Moved the layer visibility and transparency, from instancerenderer.cpp to layercache.cpp and improved it.2010-07-02, by helios2000
- * This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]2010-06-30, by helios2000
- This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.2010-06-29, by vtchill
- Finally found the bug when you create a new map and are unable to place instances on the map until you save and re-load the map.2010-06-28, by prock
- Some small code cleanups in the extensions.2010-06-28, by prock