view ext/guichan-0.8.2/include/guichan/mouseinput.hpp @ 697:ecaa4d98f05f tip

Abstracted the GUI code and refactored the GUIChan-specific code into its own module. * Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring. * GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass. * The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class. * The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged. * Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author M. George Hansen <technopolitica@gmail.com>
date Sat, 18 Jun 2011 00:28:40 -1000
parents 64738befdf3b
children
line wrap: on
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/*      _______   __   __   __   ______   __   __   _______   __   __
 *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\
 *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
 *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /
 *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /
 * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
 * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
 *
 * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
 *
 *
 * Per Larsson a.k.a finalman
 * Olof Naessén a.k.a jansem/yakslem
 *
 * Visit: http://guichan.sourceforge.net
 *
 * License: (BSD)
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name of Guichan nor the names of its contributors may
 *    be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef GCN_MOUSEINPUT_HPP
#define GCN_MOUSEINPUT_HPP

#include "guichan/platform.hpp"

namespace gcn
{

    /**
     * Internal class that represents mouse input. Generally you won't have to
     * bother using this class unless you implement an Input class for
     * a back end.
     *
     * @author Olof Naessén
     * @author Per Larsson
     * @since 0.1.0
     */
    class GCN_CORE_DECLSPEC MouseInput
    {
    public:

        /**
         * Constructor.
         */
        MouseInput() { };

        /**
         * Constructor.
         *
         * @param button The button pressed.
         * @param type The type of mouse input.
         * @param x The mouse x coordinate.
         * @param y The mouse y coordinate.
         * @param timeStamp The timestamp of the mouse input. Used to
         *                  check for double clicks.
         */
        MouseInput(unsigned int button,
                   unsigned int type,
                   int x,
                   int y,
                   int timeStamp);

        /**
         * Sets the type of the mouse input.
         *
         * @param type The type of the mouse input. Should be a value from the
         *             mouse event type enum
         * @see getType
         * @since 0.1.0
         */
        void setType(unsigned int type);

        /**
         * Gets the type of the mouse input.
         *
         * @return The type of the mouse input. A value from the mouse event
         *         type enum.
         * @see setType
         * @since 0.1.0
         */
        unsigned int getType() const;

        /**
         * Sets the button pressed.
         *
         * @param button The button pressed. Should be one of the values
         *               in the mouse event button enum.
         * @see getButton.
         * @since 0.1.0
         */
        void setButton(unsigned int button);

        /**
         * Gets the button pressed.
         *
         * @return The button pressed. A value from the mouse event
         *         button enum.
         * @see setButton
         * @since 0.1.0
         */
        unsigned int getButton() const;

        /**
         * Sets the timestamp for the mouse input.
         * Used to check for double clicks.
         *
         * @param timeStamp The timestamp of the mouse input.
         * @see getTimeStamp
         * @since 0.1.0
         */
        void setTimeStamp(int timeStamp);

        /**
         * Gets the time stamp of the input.
         * Used to check for double clicks.
         *
         * @return The time stamp of the mouse input.
         * @see setTimeStamp
         * @since 0.1.0
         */
        int getTimeStamp() const;

        /**
         * Sets the x coordinate of the mouse input.
         *
         * @param x The x coordinate of the mouse input.
         * @see getX
         * @since 0.6.0
         */
        void setX(int x);

        /**
         * Gets the x coordinate of the mouse input.
         *
         * @return The x coordinate of the mouse input.
         * @see setX
         * @since 0.6.0
         */
        int getX() const;

        /**
         * Sets the y coordinate of the mouse input.
         *
         * @param y The y coordinate of the mouse input.
         * @see getY
         * @since 0.6.0
         */
        void setY(int y);

        /**
         * Gets the y coordinate of the mouse input.
         *
         * @return The y coordinate of the mouse input.
         * @see setY
         * @since 0.6.0
         */
        int getY() const;

        /**
         * Mouse input event types. This enum partially corresponds
         * to the enum with event types in MouseEvent for easy mapping.
         */
        enum
        {
            MOVED = 0,
            PRESSED,
            RELEASED,
            WHEEL_MOVED_DOWN,
            WHEEL_MOVED_UP
        };

        /**
         * Mouse button types.
         */
        enum
        {
            EMPTY = 0,
            LEFT,
            RIGHT,
            MIDDLE
        };

    protected:
        /**
         * Holds the type of the mouse input.
         */
        unsigned int mType;

        /**
         * Holds the button of the mouse input.
         */
        unsigned int mButton;

        /** 
         * Holds the timestamp of the mouse input. Used to 
         * check for double clicks.
         */
        int mTimeStamp;

        /** 
         * Holds the x coordinate of the mouse input.
         */
        int mX;

        /** 
         * Holds the y coordinate of the mouse input.
         */
        int mY;
    };
}

#endif // end GCN_MOUSEINPUT_HPP